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PEOPLE LIKE GAMES is a gaming media laboratory & news|community portal // we also dabble in events & apparel too • based in New York, its home of the best damn content in gaming, that includes our original series, Story Mode [a gaming history series], Speed Run, Side Quest, Friendo Talk, & more •• check us out on all of our socials too, and our apparel shop over at: https://www.plg.gg
 
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In the 19th episode of [story-mode], Reggie shares the story behind the new generation open world classic -- HORIZON ZERO DAWN • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/…
 
In a new episode of [side-quest], Solo asks and answers the question: when and why did gamers decide to use the words Nerf and Buff to describe gaming stat changes? • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/p…
 
In the eleventh episode of [speed-run], Solo shares a quick and not terribly informative but still actual history behind the childhood playground classic -- TAG • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peopleli…
 
In the 18th episode of [story-mode], Reggie shares the story behind the small village game that became a massive phenomenon -- ANIMAL CROSSING • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegames| https://w…
 
In the tenth episode of [speed-run], Solo shares a quick but not terribly in-depth story behind the classic -- TIC TAC TOE • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peopleli…
 
In the 17th episode of [story-mode], Reggie shares the story behind the Ubisoft stealth classic -- SPLINTER CELL • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegames | https://www.twitter.com/peoplelikegame…
 
present the return of Friendo Talk & the SEPTEMBER newscap - Solo & Reggie shoot the breeze and talk about all of the most important and interesting happenings in gaming in the past month • [Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegames | h…
 
In the ninth episode of [speed-run], Solo shares a quick and not terribly in-depth story behind the history of the classic board game -- SETTLERS OF CATAN • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ -- [ https://www.instagram.com/peoplelikegame…
 
In the sixteenth episode of [story-mode], Reggie shares the story behind one of the most ambitious games of all time -- FABLE • 0:00 Introduction 0:30 Who is Peter Molyneux? 1:30 Lionhead Studios begins development on FABLE 2:30 The massive ambitions & expectations of the game 3:15 Molyneux's overpromises come back to haunt the game 4:00 Fable laun…
 
In the eighth episode of [speed-run], Solo continues to share another quick but not terribly in-depth story behind the history of the hip-hop fighting game classic -- DEF JAM VENDETTA • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ | https://www.in…
 
In the fifteenth episode of [story-mode], Reggie shares the story behind arguably the most important gaming franchise ever -- GRAND THEFT AUTO || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more! | https://www.instagram.com/peoplelikegames| https://www.twitte…
 
In the seventh episode of [speed-run], Solo continues to another quick but not terribly in depth story history of the cult classic, JET SET RADIO • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ | https://www.instagram.com/peoplelikegames | https://…
 
In the fourteenth episode of [story-mode], Reggie shares the story behind one of the most technologically advanced games of its times, and most popular Nintendo characters of all time — STAR FOX • 0:00 Introduction 0:30 The Argonaut team 1:15 Dylan Cuthbert and 3D Technology 2:00 The creation of the Super FX chip 2:30 Star Fox is born out of an old…
 
In the sixth episode of [speed-run], Solo continues to another quick but not terribly in depth story history of not a video game but, ROCK, PAPER, SCISSORS — • || a people like games production || • Don’t forget to subscribe for all our weekly content and find us over on Twitter and Instagram for more!​​​​ | https://www.instagram.com/peoplelikegame…
 
What’s up people, It's Solo here & im excited announce that we had a very cool guest on People Like Games this week. I had the opportunity to speak with MARTIN SAHLIN, the creator of UNRAVEL and the Creative Director at Coldwood Studios! • We discussed a whole lot of things including the inspiration behind the character Yarny, the difficulties of i…
 
Though it’s been a minute to say the least, Solo & Reggie once again to shoot the breeze and talk some games in the form of a not so short recap about the most interesting and important happenings in gaming this past month. So, come through more or less and show some love! • 0:00 Introduction 1:05 Activision Blizzard is sued by the State of Califor…
 
In the tenth episode of [storymode], Reggie shares thee story behind one of the most important JRPG games of all time, PERSONA. Though Persona was seemingly an overnight smash hit in the West these past few years, the games history traces far back and to another game series, Shin Megami Tensei. Come hear how Persona evolved out of the Shin Megami T…
 
In the ninth episode of [storymode], we take a look back at one of the first and most important mobile games of all time, SNAKE. The classic game we all remember from the early days of cell phones is often remembered fondly, and is of foundational importance in the industry, so, its history is worth sharing. So, come thru and listen to Reggie share…
 
In the premiere episode of SIDE QUEST, Solo asks Reggie a series of questions about the games grading / grading games system works, what companies are involved, what the process for grading and valuating is, and why it all seems relatively sketchy • a people like games production | www.plg.gg
 
In the eighth episode of Story Mode, we take a look back at Solo's favorite video game series, the philosophical, moral, horror game, BIOSHOCK. Created by Ken Levine, the mind behind the System Shock series, Bioshock was meant to serve as a spiritual successor to the series, and to evolve the thematic and philosophical depth of what could be done i…
 
In the seventh episode of Story Mode, we take a look back at the wildly ambitious and wholly original late 2000s title, SPORE. Created by William Wright, the man behind the Sim City series, SPORE was hyped before its release as one of the most important games of all time. BUT, upon landing, was received slightly less warmly. However, in the years s…
 
It's Solo here and I'm excited to announce that the good ol friendos had a new guest on the show this week. I had the opportunity to speak with Yngvill Hopen, the Game and Art Director of "PODE" and the Co-CEO of the Norwegian independent game studio, Henchman&Goon • We discuss the process and development of Pode & how the studio was able to create…
 
In the sixth episode of Story Mode, we take a look back at the infamous and controversial mid 2000s Rockstar Games horror entry, MANHUNT • Considered to be one of the most controversial games of all time, Manhunt has the unique history of being one of the most well known Adult Only games. Released in the mid 2000s, Rockstar Games was growing in pop…
 
In the fifth episode of episode of Story Mode, and in honor of its new upcoming title A Rift Apart, we take a look at the story of Ratchet and Clank! • One of the most fun and uniquely inventive games of this generation, Ratchet and Clank was born out of Insomniac Games requirement for a new mascot for the Playstation 2 genre. So come take a listen…
 
In the fourth episode of Story Mode, we take a look at Reggie's favorite game, the defining Kingdom Hearts. Kingdom Hearts is arguably the most ambitious cross-over ever in gaming, with the worlds of Final Fantasy and Disney coming together in the most unique of ways. A classic of the genre, this action-oriented JRPG led to a series that would crea…
 
In the third episode of Story Mode, we take a look at the story of the legendary CHRONO TRIGGER. Long considered one of the greatest game, it was the result of some of the great minds of the JRPG era coming together to bring an epic tale with revolutionary mechanics. From the time traveling narrative, to its gameplay changes, and the including of c…
 
In the second episode of Story Mode, Reggie shares the Story of Final Fantasy! A short history that includes what inspired the creation of Final Fantasy, some of the most important games of the series, and why the series has been groundbreaking. • A short history on the creation and evolution of the JRPG series Final Fantasy • [a people like games …
 
In a very cool opportunity made reality I had the chance to speak with Joost Van Dreunen, the author of the book ONE UP [one of the best business of gaming books you’ll find to buy it] and former CEO of gaming data and research company Super Data. We discuss Joost’s book, including the distinct eras of gaming and what they’re defined by, strategies…
 
With the TFT Fates Championships upcoming, Reggie decides to chat about the history of auto-chess and autobattlers, with a focus on Riot's Teamfight Tactics. Reggie touches on what Teamfight Tactics has done differently than its predecessors and competitors and how Riot and TFT have helped pave the way for competitive autochess as an esport. • Stor…
 
Field of view returns as Solo and Zeemo discuss the future of E3, the yearly Los Angeles based gaming convention. As E3 goes digital only for the second year in a row, we ask what value does E3 have moving forward as companies can reach consumers directly, and what E3 has to do to adapt to a new segment of gamers who might not value its history as …
 
the @ some point in the day show makes its return as Solo talks about Psyonix taking Rocket League to iOS and Android with Rocket League: SideSwipe. He chats whether Rocket League can adapt its controls to touch screen, and why he thinks its long overdue for Psyonix to take Rocket League mobile|
 
As usual, Solo and Reggie banter about the top stories in gaming this past week including including| 〽️ TeamFightTactics daily player count hitting 10 million 〽️ EA's FIFA21 Ultimate Team Icon selling controversy 〽️ Xbox and Playstation's next-gen back and forth battle continues 〽️ We ask is Rockstar going to become a Playstation exclusive? 🕹 a peo…
 
For this week, Zeemo and Solo discuss HIP HOP and GAMING. Specifically, we talk about the recent partnership between X-Set and the music label Quality Control (QC) Music, what rappers have already invested into the gaming space, how streamers are a little bit like rappers, and what are future predictions are for the continuing marriage between the …
 
IS THE WEEKCAP - For this weeks episode, Solo and Reggie discuss the top stories in gaming this past week including Bethesda going exclusive to Microsoft, RUST data loss, German Loot Box Laws, & more! Pull up . Squad Banter with Solo and Reggie - A weekly bantering on the funny and interesting and curious happenings from around the gaming industry …
 
For a special Friday episode of some People Like Games content that continues to see us chatting with folks from the world about gaming. For this week, I got the chance to speak with HAUK NELSON, partnerships manag er at NRG esports. We of course discussed what our favorite games were, gave a few reactions to the most recent Pokemon Direct and what…
 
For this week, Zeemo and Solo discuss Nintendo's Limited Time Sales strategy in the midst of the company's decision to pull Super Mario 3D All Stars from its digital shop at the end of March. We talk about whether artificial scarcity increases purchase likelihood, if Nintendo plans to keep using this strategy, and when we think this sort of thinkin…
 
For the second interview in the Portrait Of series, the squad is very excited to present our second ever guest, FRANCIS SUARREZ, the Mayor of Miami [@mayorofmiami] -- We had the opportunity to speak with the mayor for a few minutes and discussed his own career and relationship with gaming, how he hopes to make Miami inviting for game studios and cr…
 
For this week, Zeemo and Solo discuss what part of the world will become the "Hollywood" of gaming. We discuss what cities are trying to attract gaming companies and content creators, what our best guesses will be, and how that question relates to the international gaming scene -- Field of View with Solo and Zeemo -- A weekly discussion on the two …
 
SHOW LESSYerr what's up people. The squad dip back into a people like games classic and present the return of THE WEEKCAP. Which, as the name states, is a recap of the weeks gaming topics. Including Nintendo Direct's, Bethesda lawsuits, executive actions to get gamers new generation consoles. Pull up . Squad Banter with Solo and Reggie - A weekly b…
 
For this week, Zeemo and Solo discuss the viral social media audio sensation thing CLUBHOUSE. We discuss what gaming brands are trying to do on the platform, what its function is, and whether an audio only influencer will come into the gaming space --- Field of View with Solo and Zeemo - A weekly discussion on the two to three most important busine…
 
We’d like to present the premiere episode of the new People Like Games interview series “A Portrait Of” with friend of the show and Florida artist, Sylvan LaCue. We’ll be talking with Sylvan, the Florida born artist about the release of his new project “Young Sylvan: Part 1”, the connection between anime and hip hop, what musicians he'd love to wor…
 
For this week, Zeemo's frustration with Playstation5 storage issues leads him to ask a particularly interesting question: Why don't Microsoft and Sony offer cloud storage solutions for their consoles the same way Google and Apple do for data? . Field of View with Solo and Zeemo - A weekly discussion on the two to three most important business or st…
 
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