Seasons Of Skyrend 公开
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Seasons of Skyrend is a custom 5th edition D&D adventure that focuses on the stories of our characters as they try to survive in the world around them. The year is 164 A.T. The fifth age has been marked by recovery and rebuilding efforts since a great global catastrophe commonly referred to as The Turn. Cities fell, rivers were rerouted, and mountains came crashing down as whole continents were shaken to the bedrock. Our story begins in the city of Karami on the central peninsula on the cont ...
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Bk. 04 Ch. 77 Deep within Veraphlox’s home, Cade has left a workshop containing the living land necessary for him to inhabit a new body. The mere existence of this workshop is a guarded secret, one which Veraphlox has faithfully kept. After such a long time traveling within the party, Cade is ready to step out on his own. This freedom would allow h…
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Bk. 04 Ch. 76 The Lightning Phoenix egg, rescued from The Golden Moon Pirates, is ready to be hatched. With sufficient power, it can be born in a more mature state. The creature will still need to acclimate to their abilities, but Veraphlox’s help should give them an edge. Beyond helping to hatch the Lightning Phoenix, Veraphlox may prove helpful i…
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Bk. 04 Ch. 75 Veraphlox, a powerful blue dragon, has made their home in the fractured land of Selistia. The surrounding area is covered with clouds, concealing sporadic lightning storms. Thunder is frequently heard rolling and cracking throughout the region. With luck, they will provide assistance to Finnigan and the others. While a dragon’s wrath …
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Bk. 04 Ch. 74 Asturias Chase, using her connections within The Bent Bow, has received word on the location of a powerful blue dragon: Veraphlox. Some hunters within the guild seek the thrill of hunting the dragon, though none have ever been successful. Even though they are incredibly dangerous, Veraphlox may be Finnigan’s best bet at hatching his l…
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Bk. 04 Ch. 73 Kapras, for all of its charms, is far from the end of the road for our heroes. The temptation to stay can’t outweigh the need to stop Lavesque and save Agnetai. There is no telling what the demigod has planned if he can overthrow his divine father. But first, Finnigan wants to take a detour to visit a lightning creature. He has option…
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Bk. 04 Ch. 72 Darvin, Finnigan, and Arannis turn their attention to Kapras now that The Regal Splendor is airworthy once again. It’s by no means a short flight, but the journey itself is of little concern compared to what awaits them in the small seaside town. They have had more than their share of incidents, but it may be the friendlier reunions t…
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Bk. 04 Ch. 71 The Golden Moon pirates have fled, but not before taking their frustration out on the airship. Darvin, Arannis, and Finnigan rush to help their allies and repair what they can. Ulwan and Felicity were able to prevent the worst from happening, but there is much to be done before everyone is ready to take to the skies. Even so, simply g…
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Bk. 04 Ch. 70 The Golden Moon pirates have defeated the lightning phoenix and seek to claim its egg as their own. Once Finnigan, Darvin, and Arannis realize what’s at stake, they decide that they must intervene. Goldbeard and her sisters are unlikely to let their prize go without a fight, but they aren’t quite at full strength after the battle with…
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Bk. 04 Ch. 69 With the capture of The Golden Moon pirates, Darvin, Finnigan, and Arannis are faced with a tough decision: what now? The Regal Splendor is hardly built for keeping prisoners, and the pirates can be quite charming when they aren’t trying to loot the ship. There is a long way to go, and the pirates are far from the only danger in the s…
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High above the frozen landscapes of southern Carricar, in the perpetual night, The Regal Splendor is under attack. Swooping in on large winged creatures, a small gang of pirates begins an assault. Who they are and what they want is unknown, but that clarity will have to wait. If Darvin, Finnigan, and Arannis can’t stop them soon, it will put everyo…
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After facing down Malcias and General Nils, the city of La Berra is somewhat less than grateful. For the most part, they were not ready for bloodshed to be brought to their city. They certainly weren’t anticipating the god of the dead to walk through their streets. All of this has left them wary of our heroes, who must now decide on a new path forw…
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Bk. 04 Ch. 66 The Way of Obligate Mortality is determined to see their plans through to the end, no matter the cost. As the rooftop battle seems to take a turn for the worse, sacrifices must be made to assure survival in the midst of success. General Nils Verages is putting it all on the line to correct the mistakes of the past, but even that may n…
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Bk. 04 Ch. 65 Darvin, Arannis, and Finnigan have come face to face with General Nils Verages and his Way of Obligate Mortality followers. Here, on the roof of the Koram church, an eery ritual circle has been formed. Huge skeletal fingers made of stone rise up at the perimeter of a runic circle. The purpose of this circle is unknown, but Nils is det…
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Bk. 04 Ch. 64 The Way of Obligate Mortality employs several obscure, and often macabre, tactics to pursue their own goals. This is reflected in how they alter their own bodies, but the truth of how far they are willing to go remains unknown. General Nils Verages and his followers seem overly preoccupied with Darvin’s role in their plans. When Darvi…
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Bk. 04 Ch. 63 After defeating Malcias, Darvin, Finnigan, and Arannis decided it was time to turn their attention to General Nils Verages and The Way of Obligate Mortality. Other than knowing that they act with more zeal and disregard for life, their true goals remain unknown. The pursuit leads our heroes upwards, first to a room lined with occupied…
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Bk. 04 Ch. 62 Pursuing Malcias through the church brought our heroes to a lab where Darvin was able to reclaim much of his stolen leg. Though it was far from intact, it was able to regain its mobility after some small modifications. With Malcias still beyond reach, the party began searching a nearby room that seemed unnaturally dark. However, it se…
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Bk. 04 Ch. 61 Thanks to Tonk’s music and Ingrid’s blizzard, Darvin, Arannis, and Finnigan managed to get out of the thick of the battle. However, the distraction also allowed Malcias and General Nils to hide deeper within the church. After a violent encounter, some time to plan and recover is appreciated, but haste will still be needed in order to …
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Bk. 04 Ch. 60 The fight against Malcias and his devout followers rages on. He is joined by skilled fighters and dedicated citizens alike, though they do not all share the same combat expertise. Darvin, Finnigan, and Arannis must try to overcome their numbers before reinforcements can arrive. Malcias believes that his monks and the people of La Berr…
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Bk. 04 Ch. 59 Indeed, Malcias has a great deal of information on The Way of Obligate Mortality, and he views their path as profane. However, he is far more concerned with rooting out those with information than with sharing what he knows. When Darvin and Arannis refuse to help, the pretence of politeness fades. As each side realizes the other will …
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Bk. 04 Ch. 58 The city of La Berra may be new to Darvin, Arannis, and Finnigan, but that doesn’t mean it is without allies. Iskra Maldon, the Ice Genasi and reformed member of The Conscription, is more than happy to lend a hand so long as it is in secret. There are new dangers brewing within the church that require her to act with caution. Even so,…
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Bk. 04 Ch. 57 The journey aboard The Regal Splendor to the city of La Berra has nearly come to an end. The cold and the dark are ever present, with the conditions being the harshest above decks. Within the ship, the party travels in relative comfort. During the journey, everyone has a chance to grow closer and open up, particularly Finnigan Tempest…
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Bk. 04 Ch. 56 Taking to the skies aboard The Regal Splendor, the party begins their journey south to La Berra. The city lies far to the south of Earl, the last major city in Carricar before reaching the icy southern shores. Thanks to the airship, the journey should be rather uneventful, and it affords everyone time to share what they learned in Ear…
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Bk. 04 Ch. 55 The negotiations with the leaders of Earl came to a peaceful resolution. As part of the Bulb training, Darvin, Finnigan, and Arannis spent time growing their bonds with various people in the city and their own traveling party. Friendships were forged and tokens of gratitude exchanged. Some, perhaps, would aide them in the future. As t…
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Bk. 04 Ch. 54 In the highest floor of the tower that is the city of Earl, church and guild leaders gather to discuss the future of the city. The Antideans wish to depower the central column, but Arannis, Darvin, and Finnigan want to propose a more subtle method for undoing the eccentricities of Earl Earl. Colyubara and The Servitors may be on their…
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Bk. 04 Ch. 53 Rather than continuing on with his original plan to depower the central column, Antideus has agreed to convene a meeting of the city’s major guilds. The Antideans still seek to return to a simpler time, but they also understand the benefits of decentralizing control of such a powerful magic source. Antideus has agreed to give Arannis,…
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Bk. 04 Ch. 52 While attempting to alter the magic effects coming from the bulb, a small group of guards came charging in with a few of the party’s allies hot on their tails. Asturias, Samudio, Ulwan, and Rystos wanted to make sure nothing terrible would when dealing with such powerful magic. Unfortunately, disabling one effect won’t be enough to en…
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Bk. 04 Ch. 51 In the city of Earl, beneath the Wine Down Room, Darvin, Arannis, and Finnigan have located the magical bulb responsible for all of the magical effects throughout the city. Rather than risk turning it off, the party wants to disable only certain effects. The bulb chamber is covered in mysterious runes and, perhaps, their meaning holds…
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Bk. 04 Ch. 50 As Retreat and the other Changelings continue to advance upwards into the city, their goal appears to be simple: collect any of their remaining brainwashed kin and take them back to The Green House. The E.D.U. guards are in disarray and the citizens don’t know what to make of their misbehaving leaders. Condivus and the Antideans see t…
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Bk. 04 Ch. 49 Defending Retreat from the guards was a success, and now it is just a matter of time before their memories are spread to the vast majority of Earl Earl Changelings in the city. The instructions to help destroy the system will no doubt be of assistance, but it is unlikely that the guards will simply allow this to happen. One rogue Earl…
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Bk. 04 Ch. 48 With Retreated hooked up to a prime memory crystal, they only need time in order to transmit their sense of selfhood to the other sleeping Earl Earls. Unfortunately, these actions have drawn the attention of others within The Green House. Darvin, Finnigan, and Arannis must safeguard the Changeling in order to save all of the others, b…
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Bk. 04 Ch. 47 Deprogramming Retreat, one of the many Changelings who believed themself to be Earl Earl, was an intense process, but their cooperation could make saving the others a much faster process. If the party can gain access to the lab below the city, then they might be able to find a way to use this magic in their favor. However, it will req…
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Bk. 04 Ch. 46 Capturing an Earl Earl may have been simple enough, but freeing them the various magical effects on them is no simple task. Like all of the other Earl Earls in the city, they believe their identity to be true. The longer they have been under this delusion, the harder it will be for them to accept the truth. Even if the party can overc…
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Bk. 04 Ch. 45 After an intriguing meeting with The Antideans, Darvin, Finnigan, and Arannis decided to join their ranks, if only in name. The implants and transplants are off the table for now. Instead, it's time to focus on more pressing matters: the kidnapping of an Earl Earl. Finding one may be easy enough, but the matters of where to take him a…
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Bk. 04 Ch. 44 Several levels in the city of Earl may be condemned, but they are by no means unoccupied. While exploring the city in search of information, Darvin, Arannis, and Finnigan come across a group in the midst of a plot in an old derelict building. It's not clear what they're planning, but their cooperation could be valuable in the coming d…
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Bk. 04 Ch. 43 When spying on Earl Earl and his coterie isn't enough, the party must decide how to approach him without making too much of a scene. Between the masks and the fog, and several other aspects, the city has certainly changed. Presumably, Earl Earl would have the best insight into those changes, but it is rare that those in power would pr…
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Bk. 04 Ch. 42 The reveal of Haanslow's true identity is a shock to all, but what they have planned could be even more of a surprise. Finnigan, Darvin, and Arannis don't have too much time decide whether or not they should help them out. The city of Earl is just ahead and they still aren't entirely sure what to expect. Several years have passed sinc…
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Bk. 04 Ch. 41 The road south from Honey Hollow is long, dark, and cold. The memory of The Looming Toom is fresh in everyone's minds, particularly Finnigan's, and the darkness is not helping. But, after an uneventful journey, the city of Earl finally appears in the distance. The party takes one final moment to prepare, knowing what they want to do o…
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Bk. 04 Ch. 40 Defeating just two Vestiges and eliminating the threat of the teleportation box was a draining experience. The creatures that The Looming Toom can bring to bear wield abilities more dangerous than any we have ever faced. If a single pair can be that dangerous, it's hard to imagine what will happen once The Looming Toom arrives. There'…
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Bk. 04 Ch. 39 Finnigan's escape from The Hollow took the combined efforts of the group. Witnessing first-hand even a fraction of The Looming Toom's power has left Finnigan mentally scarred. If there were any doubts as to the need to destroy the teleportation box, they have certainly been removed now. But, eliminating this threat is more dangerous t…
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Bk. 04 Ch. 38 Lianna, the halfling god, has come to the ruins of Honey Hollow to mourn and vent her frustrations. The teleportation box provided a quick exit during the attack, but it also lead to so much loss. Arannis and Darvin played their part in the city's destruction, and Lianna is willing to give them a chance to make amends. Destroying the …
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Bk. 04 Ch. 37 Lianna, the halfling god, mourns in the wreckage of Honey Hollow. The city was once a home for numerous orcs and halflings, but The Conscription brought their form of divine peace to the citizens in the wake of The Withering. Now, the city is all but abandoned; the empty homes and spaces a mere shadow of what they once were. As the pa…
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Bk. 04 Ch. 36 The journey continues as Finnigan, Darvin, and Arannis travel south into the Winter Band with their allies. The sky turns dark and the ocean branch freezes as they leave the sun behind and the temperatures drop. The last time the party was here, they were fleeing Honey Hollow in the middle of Dealing with The Conscription. And now, ap…
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Bk. 04 Ch. 35 Although the battle against The Tides of Fortune, the Uroleth, and the hunters is over, there are still matters to settle. Asturias Chase, the human-bear Tamani, could prove to be a valuable captive. After everything that's happened, perhaps she can provide some answers. But even if she plays along for now, deciding what to do with he…
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Bk. 04 Ch. 34 Taking the fight from the ship to the ground below, things only seem to get worse. New enemies appear from the trees and the Uroleth above proves that it is never alone in a fight. One side wants to kidnap, while the other wants to consume. Our heroes need to put it all on the line to save their friends. Even then, will it be enough t…
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Bk. 04 Ch. 33 Before fleeing the ship with the unconscious Captain Edmundsen, Lymmons gave the command to unleash a frightening creature. The dark, mucous-covered creature with rows of sharp teeth emerged from the ship and took to the air. It's tendrils lash out at both sides of the conflict as it looks for its next meal. The party still wants to s…
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Bk. 04 Ch. 32 - The battle aboard The Tides of Fortune rages on as Captain Edmundsen's crew pulls out all the stops. This trespass cannot be allowed to continue, but the intruders may be too powerful to contain. Sam, Carolina, and Seth are still in danger of being taken away by the ospreys. As each side gets more desperate, the danger grows and gro…
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Bk. 04 Ch. 31 It is time to take the fight to The Tides of Fortune! Launching themselves onto the deck, the party stares down the dangerous crew. Meanwhile, swarms of ospreys carry away Sam, Carolina, and Seth. Finnigan, Arannis, and Darvin must work quickly if they are to survive aboard the ship and save all of their friends. Captain Edmundsen and…
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Bk. 04 Ch. 30 The Tides of Fortune and her crew sail above on the ocean branch. Drunken and boisterous singing can be heard from crew and ship alike while canons shoot fireworks dangerously close to the party below. Captain Edmundsen, an adventurer of great renown and influential member of The Glamour, is surely here for more than just a party. His…
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Bk. 04 Ch. 29 Finding a way to pass the time can be invaluable while on the road. While Rystos does need to educate Arannis and Darvin on the divine rules, even he can grow weary of that. It is far more entertaining to spend time on interactive pursuits. With no chance of collateral damage (outside of the party), the empty road makes for a fine pla…
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