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Gaming, Live Streaming, eSports and Beyond, with T.L. Taylor
Manage episode 445777602 series 2132573
In this episode, professors Colin and Henry, along with T.L. Taylor, Director of the MIT Game Lab, explore the rise of game studies as an academic field. Taylor shares her journey from studying virtual worlds in the 90s to becoming an expert in live streaming and eSports, shedding light on gaming's cultural impact and academic challenges.
They delve into the interactive relationship between game designers and players, examining how games reflect socio-technical systems. The conversation also touches on eSports, its growth into a major profession, and the influence of game developers and venture capital.
The episode wraps up with a discussion on the broader concept of play, including theme parks and the desire for "re-enchantment" in everyday life, highlighting the intersection of games, play, and self-expression.
Here are some of the references from this episode, for those who want to dig a little deeper:
Games Mentioned
Everquest
World of Warcraft
I Love Bees
The Beast
Important Concepts in Games
Multi-User Dungeons (MUDs)
Massively Multiplayer Online Games (MMOs)
Minmaxer
T.L. Taylor publications
Watch Me Play: Twitch and the Rise of Game Live Streaming
Raising the Stakes: E-Sports and the Professionalization of Computer Gaming
Play Between Worlds: Exploring Online Game Culture
Games Matter (Knight Foundation)
Other Research Mentioned
Pew research on gaming, 2017
Nancy Baym and Jean Burgess, Twitter: A Biography (hashtags as a user-generated intervention)
Alice Marwick (networked harassment)
Eric von Hippel (innovation)
Jane McGonigal, Why I Love Bees: A Case Study in Collective Intelligence
Chris Weaver, ‘Elder Scrolls 6’: How the Series Became a Hit With Elderly Gamers
Jean Beaudrillard
Bruno Bettelheim
Other Mentions
Twitch
Twitch Top Streamers 2024
Sherry Turkle, also see Episode 89: Sherry Turkle on Empathy and the Narratives That Shape Our Lives, and her book Life on the Screen
Cory Doctorow Down and Out in the Magic Kingdom ; also check out our previous Episode 45: “Radicalized” with Cory Doctorow
Check out our previous Episode 92: Disney Theme Parks with Rebecca Williams and Lauren Sowa
This Is What U.S. Presidents Would Look Like With Mullets, According to AI (Newsweek)
––––––––––––––––––––––––––––––
Share your thoughts via Twitter with Henry, Colin and the How Do You Like It So Far? account! You can also email us at howdoyoulikeitsofarpodcast@gmail.com.
Music:
“In Time” by Dylan Emmett and “Spaceship” by Lesion X.
In Time (Instrumental) by Dylan Emmet https://soundcloud.com/dylanemmet
Spaceship by Lesion X https://soundcloud.com/lesionxbeats
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Free Download / Stream: https://bit.ly/in-time-instrumental
Free Download / Stream: https://bit.ly/lesion-x-spaceship
Music promoted by Audio Library https://youtu.be/AzYoVrMLa1Q
––––––––––––––––––––––––––––––
148集单集
Manage episode 445777602 series 2132573
In this episode, professors Colin and Henry, along with T.L. Taylor, Director of the MIT Game Lab, explore the rise of game studies as an academic field. Taylor shares her journey from studying virtual worlds in the 90s to becoming an expert in live streaming and eSports, shedding light on gaming's cultural impact and academic challenges.
They delve into the interactive relationship between game designers and players, examining how games reflect socio-technical systems. The conversation also touches on eSports, its growth into a major profession, and the influence of game developers and venture capital.
The episode wraps up with a discussion on the broader concept of play, including theme parks and the desire for "re-enchantment" in everyday life, highlighting the intersection of games, play, and self-expression.
Here are some of the references from this episode, for those who want to dig a little deeper:
Games Mentioned
Everquest
World of Warcraft
I Love Bees
The Beast
Important Concepts in Games
Multi-User Dungeons (MUDs)
Massively Multiplayer Online Games (MMOs)
Minmaxer
T.L. Taylor publications
Watch Me Play: Twitch and the Rise of Game Live Streaming
Raising the Stakes: E-Sports and the Professionalization of Computer Gaming
Play Between Worlds: Exploring Online Game Culture
Games Matter (Knight Foundation)
Other Research Mentioned
Pew research on gaming, 2017
Nancy Baym and Jean Burgess, Twitter: A Biography (hashtags as a user-generated intervention)
Alice Marwick (networked harassment)
Eric von Hippel (innovation)
Jane McGonigal, Why I Love Bees: A Case Study in Collective Intelligence
Chris Weaver, ‘Elder Scrolls 6’: How the Series Became a Hit With Elderly Gamers
Jean Beaudrillard
Bruno Bettelheim
Other Mentions
Twitch
Twitch Top Streamers 2024
Sherry Turkle, also see Episode 89: Sherry Turkle on Empathy and the Narratives That Shape Our Lives, and her book Life on the Screen
Cory Doctorow Down and Out in the Magic Kingdom ; also check out our previous Episode 45: “Radicalized” with Cory Doctorow
Check out our previous Episode 92: Disney Theme Parks with Rebecca Williams and Lauren Sowa
This Is What U.S. Presidents Would Look Like With Mullets, According to AI (Newsweek)
––––––––––––––––––––––––––––––
Share your thoughts via Twitter with Henry, Colin and the How Do You Like It So Far? account! You can also email us at howdoyoulikeitsofarpodcast@gmail.com.
Music:
“In Time” by Dylan Emmett and “Spaceship” by Lesion X.
In Time (Instrumental) by Dylan Emmet https://soundcloud.com/dylanemmet
Spaceship by Lesion X https://soundcloud.com/lesionxbeats
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Free Download / Stream: https://bit.ly/in-time-instrumental
Free Download / Stream: https://bit.ly/lesion-x-spaceship
Music promoted by Audio Library https://youtu.be/AzYoVrMLa1Q
––––––––––––––––––––––––––––––
148集单集
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