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内容由Syya Yasotornrat提供。所有播客内容(包括剧集、图形和播客描述)均由 Syya Yasotornrat 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Shots Fired at Esports - Final Round

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Manage episode 298038977 series 2917002
内容由Syya Yasotornrat提供。所有播客内容(包括剧集、图形和播客描述)均由 Syya Yasotornrat 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In 2021, the global eSports market was valued at just over 1.08 billion U.S. dollars.(Source)

Online games and specifically the Massive Multiplayer (MMO) games, experience multiple attacks from hackers, platform competition that try to block players’ access to the gaming platforms, as well as cheating players that can attack other players slowing their connection, while gaining a competitive advantage. These attacks can take the entire game offline. Can you visualize losing $400,000 dollars per hour (Source).

In this series of Ransomware Battleground, we will try to:

- Know the eSports industry and the leading MMO game developers

- Understand where the “crown jewels” assets such as in-game currency, identity information, and gaming development resources…are hosted

- Who is Egregor Ransomware Crew? Is it as RaaS? And how do they hack into corporate networks and deploy the ransomware?

- What is their extortion behavior and ransom demand and Crypto tracing?

- Is it too far fetched to say Zero Trust is needed for eSports development?

- Got Ransomware Kill Switch for eSports?

Let's close the final round of this Battleground series with Syya and Nigel. Join us!

  continue reading

22集单集

Artwork
icon分享
 
Manage episode 298038977 series 2917002
内容由Syya Yasotornrat提供。所有播客内容(包括剧集、图形和播客描述)均由 Syya Yasotornrat 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In 2021, the global eSports market was valued at just over 1.08 billion U.S. dollars.(Source)

Online games and specifically the Massive Multiplayer (MMO) games, experience multiple attacks from hackers, platform competition that try to block players’ access to the gaming platforms, as well as cheating players that can attack other players slowing their connection, while gaining a competitive advantage. These attacks can take the entire game offline. Can you visualize losing $400,000 dollars per hour (Source).

In this series of Ransomware Battleground, we will try to:

- Know the eSports industry and the leading MMO game developers

- Understand where the “crown jewels” assets such as in-game currency, identity information, and gaming development resources…are hosted

- Who is Egregor Ransomware Crew? Is it as RaaS? And how do they hack into corporate networks and deploy the ransomware?

- What is their extortion behavior and ransom demand and Crypto tracing?

- Is it too far fetched to say Zero Trust is needed for eSports development?

- Got Ransomware Kill Switch for eSports?

Let's close the final round of this Battleground series with Syya and Nigel. Join us!

  continue reading

22集单集

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