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内容由Cane and Rinse提供。所有播客内容(包括剧集、图形和播客描述)均由 Cane and Rinse 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Sonic the Hedgehog 2 – Cane and Rinse No.541

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Manage episode 347673380 series 1414294
内容由Cane and Rinse提供。所有播客内容(包括剧集、图形和播客描述)均由 Cane and Rinse 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
“Don’t just sit there and waste your precious time.” Sonic the Hedgehog 2 is 30 (thirty). Leon, Karl, Tony, guest Jamie Smith (Principal Game Designer at Sumo Digital) and community correspondents Spin Dash through both 8 and 16-bit versions of the first Sonic sequel. SEGA's US-based Technical Institute took the reins on the Mega Drive/Genesis, with Team Aspect following up Team Ancient's work on the Master System and Game Gear. As with the original, we got two distinct titles, each worthy of analysis and nostalgic reflection. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_541.mp3 Music featured in this issue: 1. Title Theme by Masato Nakamura2. Special Stage by Masato Nakamura edit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
  continue reading

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Artwork
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Manage episode 347673380 series 1414294
内容由Cane and Rinse提供。所有播客内容(包括剧集、图形和播客描述)均由 Cane and Rinse 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
“Don’t just sit there and waste your precious time.” Sonic the Hedgehog 2 is 30 (thirty). Leon, Karl, Tony, guest Jamie Smith (Principal Game Designer at Sumo Digital) and community correspondents Spin Dash through both 8 and 16-bit versions of the first Sonic sequel. SEGA's US-based Technical Institute took the reins on the Mega Drive/Genesis, with Team Aspect following up Team Ancient's work on the Master System and Game Gear. As with the original, we got two distinct titles, each worthy of analysis and nostalgic reflection. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_541.mp3 Music featured in this issue: 1. Title Theme by Masato Nakamura2. Special Stage by Masato Nakamura edit by Jay Taylor You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
  continue reading

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