The NPCs Discuss - The Grasp of DRM


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On today's episode: Remember when you bought a PC game in the 90s, and to fully install the game you needed to input a 16-character code? Ahh, to be in a time like that again. However, in our effort to access games faster, developers did away with pre-packaged codes and either made it so the access was embedded into the disk, was a part of the computer or console… or stood up a server that the game needed to talk with. As fears of digital piracy continued to grow with internet access expanding and evolving, developers and publishers needed to come up with a better way to protect their IP. But steps to protect that which they hold dear comes at the expense of downtime, performance issues, and more for the end user - the gamer. What has happened with DRM since the CD keys of yore, and what could we be seeing more of going into the future. That’s what we’re here to focus on today: The Grasp of DRM.
Intro & Outro: Run by J+1
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