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The Gallery Job: Part Two Three prospective contractors for the Bluespan Brokerage embark on their first, questionable voyage in the waters surrounding Founder’s Wake. A lucrative, outrageously spicy opportunity presents itself along the way. Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on thi…
 
The Gallery Job: Part One A Finner, an Orator, and a Brinarr walk into a bar. Well, first they walk into a job interview, and it doesn’t go so great, so THEN they walk into a bar. Join us for the start of a new adventure in the undersea metropolis of Founders’ Wake! For more info on this new setting, give a listen to our Prologue mini-series (or ou…
 
Didn’t have time for all five episodes of our world-building miniseries for the next TAZ campaign? Fear not: This extremely abridged version has everything you need to know about the city of Founders’ Wake, and the magically irradiated ocean that surrounds it. Get caught up now — the adventure begins in earnest next week! For our Prologue, we playe…
 
Winter arrives. The shoreside community begins the arduous process of migrating to their new undersea home. A suspiciously dormant kingdom plays its final, cataclysmic hand. Our Prologue draws to a close. Join us as we build our next campaign while playing The Quiet Year, a brilliant mapmaking game designed and written by Avery Alder. Learn more ab…
 
New dangers loom over the shoreside community as the rest of the mortal world retreats from the storm. Join us as we build our next campaign while playing The Quiet Year, a brilliant mapmaking game designed and written by Avery Alder. Learn more about The Quiet Year and purchase it for yourself here: https://buriedwithoutceremony.com/the-quiet-year…
 
The shoreside community stands divided over their priorities as the storm looms ever closer. Join us as we build our next campaign while playing The Quiet Year, a brilliant mapmaking game designed and written by Avery Alder. Learn more about The Quiet Year and purchase it for yourself here: https://buriedwithoutceremony.com/the-quiet-year See the m…
 
Forgotten relics from the past are unearthed and put to use as the shoreside community continues plotting their undersea departure. Join us as we build our next campaign while playing The Quiet Year, a brilliant mapmaking game designed and written by Avery Alder. Learn more about The Quiet Year and purchase it for yourself here: https://buriedwitho…
 
Travelers from four war-torn kingdoms congregate at the edge of a fearsome storm, following a divine invitation emanating from deep within the Ethersea. Join us as we build our next campaign while playing The Quiet Year, a brilliant mapmaking game designed and written by Avery Alder. Learn more about The Quiet Year and purchase it for yourself here…
 
We’re answering some questions about The Adventure Zone: Graduation, both listener questions and questions we had for each other. We also talk a little bit about the next season and how we’re changing things up in terms of world-building. The game we will be playing as the opener to the next season is The Quiet Year, designed by Avery Alder. You ca…
 
The Thundermen race to stop the machinations of the gods. But first, they have to make it past an army of demons and settle some unfinished business. Luckily, they have help. A lot of help. A paradox is solved. A wrong is righted. A resignation is accepted. It is the beginning of the end.由The McElroys
 
We didn’t get to record at our usual time due to weather and power outages, so in lieu of a regular episode this week, we dug into the archives and found TAZ: Just Us, a live show Travis GM'd in 2019 in Atlanta! For this show we played SuperNormal (designed by Ursidice), and our crew of super heroes attended just your average, every day company pic…
 
Having more or less made it to the Archives, it's time for the Thundermen to get down to business. It's a simple job: do something to the filing cabinets/contracts and then get out! That said, what kind of heist would it be without a few hiccups? It's great when friends show up to the party, isn't it?…
 
It's the day of the show y'all. The planning is done, and now it's time to move. The Thundermen are (more or less) ready to infiltrate the Heroic Oversight Guild and wreak havoc on their records. Thankfully, they have their very special trash can. Time to answer the eternal question: should we start this party right, or start this party quickly?…
 
Has this ever happened to you? You're in the middle of planning a heist when who should show up, but your mortal enemy? Then, one of your friends has confidence issues in the bathroom? And your other buddy is hiding in your pocket as a mouse? Sure, we've all be there! Pockets gets ripped. Hairs get cut. Water gets made.…
 
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