Artwork

内容由Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC提供。所有播客内容(包括剧集、图形和播客描述)均由 Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

EP 4: The Battle Between Unreal and Unity

1:05:29
 
分享
 

Manage episode 320758159 series 3311166
内容由Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC提供。所有播客内容(包括剧集、图形和播客描述)均由 Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

-- IN THIS EPISODE –

Cam, Eric, and Connor share their knowledge and experiences with using Unreal Engine and Unity. What starts off as an episode for their latest release, Stormward Sails, quickly turns into a game-engine discussion. This episode is a great listen for anyone looking to get an indie devs first-hand perspective on the pros and cons of developing a game within Unreal Engine and Unity. Leave a comment for which engine you’re using and why! We would love to hear what you’re working on😊

-- TIMESTAMPS –

00:00 Introduction to the episode

00:50 Release of Stormward Sails

11:00 The problems with Unreal’s documentation

18:28 Nebulos documentation becoming the bridge

21:10 Would we recommend Unreal Engine to indie devs?

29:25 Enter Unity

32:40 Is Unreal a blessing in disguise?

34:55 First impressions of Unity

38:00 Why is the documentation so bad?

41:35 Unity and their community

43:30 Will Unity catch Unreal?

45:30 The surge of indie games

46:24 Is there a market for indie devs in Unreal?

47:33 Epic has deep pockets

01:00:10 Closing remarks

  continue reading

20集单集

Artwork
icon分享
 
Manage episode 320758159 series 3311166
内容由Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC提供。所有播客内容(包括剧集、图形和播客描述)均由 Nebulos Entertainment, LLC, Nebulos Entertainment, and LLC 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

-- IN THIS EPISODE –

Cam, Eric, and Connor share their knowledge and experiences with using Unreal Engine and Unity. What starts off as an episode for their latest release, Stormward Sails, quickly turns into a game-engine discussion. This episode is a great listen for anyone looking to get an indie devs first-hand perspective on the pros and cons of developing a game within Unreal Engine and Unity. Leave a comment for which engine you’re using and why! We would love to hear what you’re working on😊

-- TIMESTAMPS –

00:00 Introduction to the episode

00:50 Release of Stormward Sails

11:00 The problems with Unreal’s documentation

18:28 Nebulos documentation becoming the bridge

21:10 Would we recommend Unreal Engine to indie devs?

29:25 Enter Unity

32:40 Is Unreal a blessing in disguise?

34:55 First impressions of Unity

38:00 Why is the documentation so bad?

41:35 Unity and their community

43:30 Will Unity catch Unreal?

45:30 The surge of indie games

46:24 Is there a market for indie devs in Unreal?

47:33 Epic has deep pockets

01:00:10 Closing remarks

  continue reading

20集单集

所有剧集

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南