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内容由Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio提供。所有播客内容(包括剧集、图形和播客描述)均由 Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Narrative in Video Games: The Fika Sessions [Episode 1]

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Manage episode 333373009 series 3367810
内容由Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio提供。所有播客内容(包括剧集、图形和播客描述)均由 Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
In this inaugural episode of the Fika Sessions, host Petter Mårtensson sits down with Anna Megill, Lead Writer at Massive Entertainment, to find out more about how writing stories and narratives for video games works. What makes writing for games different from other forms of writing? How does a game writer work together with the other development teams? What kind of material is a writer on a video game expected to write? What tools are used and what do you need to think about if you want to apply for the job in Narrative? Also, what does the tasty fika taste like? Tools and links: Twine https://twinery.org/ Scrivener https://www.literatureandlatte.com/scrivener/overview Final Draft https://www.finaldraft.com/ Ren’Py https://www.renpy.org/ Anna Megill on Twitter https://twitter.com/cynixy Lussekatter https://en.wikipedia.org/wiki/Saffron_bun https://sv.wikipedia.org/wiki/Lussekatt
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39集单集

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Manage episode 333373009 series 3367810
内容由Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio提供。所有播客内容(包括剧集、图形和播客描述)均由 Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
In this inaugural episode of the Fika Sessions, host Petter Mårtensson sits down with Anna Megill, Lead Writer at Massive Entertainment, to find out more about how writing stories and narratives for video games works. What makes writing for games different from other forms of writing? How does a game writer work together with the other development teams? What kind of material is a writer on a video game expected to write? What tools are used and what do you need to think about if you want to apply for the job in Narrative? Also, what does the tasty fika taste like? Tools and links: Twine https://twinery.org/ Scrivener https://www.literatureandlatte.com/scrivener/overview Final Draft https://www.finaldraft.com/ Ren’Py https://www.renpy.org/ Anna Megill on Twitter https://twitter.com/cynixy Lussekatter https://en.wikipedia.org/wiki/Saffron_bun https://sv.wikipedia.org/wiki/Lussekatt
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39集单集

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