A Dungeons & Dragons actual play podcast. Ancient Brits play D&D 5E as they lurch headlong through the classic Paizo Age of Worms Adventure Path! Join us at our table for a mix of adventure, laughs and hapless incompetence. But mostly hapless incompetence.
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After a quick dip into Paul’s engorged Christmas sack, we are back to the action. Burple could be in trouble here…由Dungeons & Dragons
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It’s time for the Slayers to explore the deadly lair of N’vesh. But first they must deal with Scaly’s worm infestation.由Dungeons & Dragons
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We chat with Dan from The Danger Club Podcast before returning to the Wormcrawl Fissure! The Slayers are beset on all sides by giant creepy-crawlies. Is Scaly about to be swallowed by a centipede?由Dungeons & Dragons
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The terrifying Ulgurstasta sorceror N’vesh has appeared! Can Sessions survive its Word of Horrible?由Dungeons & Dragons
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The Failures have led the gang to the threshold of a mysterious cave, but what is that ominous rumbling?由Dungeons & Dragons
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The Slayers venture into the Wormcrawl Fissure. What horrors will they find there? Winged fiends? Skeletal totems? Incredibly annoying NPCs?由Dungeons & Dragons
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The Slayers attempt to teleport away from Kongen-Thulnir. Can they make it back to Marcus Doombringer and safety? Or do the fates have other plans?由Dungeons & Dragons
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It’s the final struggle. Can the Slayers wrest the phylactery from the dragons and make their escape?由Dungeons & Dragons
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The mysterious vault at the heart of the Citadel of Weeping Dragons stands open. Can our heroes summon up the courage to venture inside and seize Dragotha’s phylactery?由Dungeons & Dragons
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Our confused heroes encounter a familiar visitor from the beyond. To open the Vault and secure Dragotha’s phylactery, they must face the challenge they fear the most: remembering the story.由Dungeons & Dragons
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The Slayers continue the search for their tormentor and meet a strange new giant. Can they finally push through to the mysterious vault?由Dungeons & Dragons
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As the Slayers descend to the vault, they are beset by walls of whirling blades, but who is their assailant?由Dungeons & Dragons
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Dragons or Giants? The Slayers must decide who to take on first.由Dungeons & Dragons
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The Slayers return to the Citadel to open the forbidden vault. But dragons and giants have other ideas.由Dungeons & Dragons
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The fight with Mother Worm continues! Can the Slayers prevail and recover the second key?由Dungeons & Dragons
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The Slayers, on the hunt for Mother Worm, encounter a giant cavern of fungus.由Dungeons & Dragons
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Oh what a feeling! The Slayers are reunited at last. Can they learn anything from the irascible Coldtooth? And how on Hearth are they going to get past an uncountable slither of Carrion Crawlers?!由Dungeons & Dragons
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In this bonus episode we sit down with Jason Bulmahn, Director of Games at Paizo, to chat Pathfinder and Pathfinder 2 design and mechanics, the various editions of D&D, the Age of Worms*, and zombies! *Warning: Spoilers! You can back Hellfinder, Jason’s horror hack of PF2 here: https://www.backerkit.com/call_to_action/3392da67-300c-44f3-bbc3-84214a…
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Buggie gives chase to the evil dwarf. The remaining Slayers meet a new companion, are told a tale, and resolve to stop standing around doing nothing.由Dungeons & Dragons
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The party have split: Buggie is off on an ethereal jaunt, leaving the remaining Slayers to stand around bewildered by cages, switches and levers. Never has the broom cupboard been so busy.由Dungeons & Dragons
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With Xyzanth defeated, the Slayers can rest, level up, and examine some truly evil artefacts, before resuming their hunt for the elusive key!由Dungeons & Dragons
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Dare we dream? Could this be it? Could this be the end? The Slayers face off against Xyzanth in what we can only hope is the final showdown!由Dungeons & Dragons
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We chat with Chris from Done Not Perfect Productions about their Dice Hard rpg, now on kickstarter, then it is back to Buggie, dangling over a pit of green slime. Can the Slayers finally face off against Xyzanth the Fang Dragon? All Chris’s links can be found here.由Dungeons & Dragons
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We talk to Mira and Gary from Game Therapy UK and then it’s back to the Carrion Pits. Johnny has left strict instructions on how Buggie should act in his absence, but will the players follow them? Links from intro: https://www.game-therapy.co.uk/ Facebook | Instagram | Discord | LinkedIn | X由Dungeons & Dragons
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The Slayers are locked in the Carrion Pits with the scary floaty dragon thing. Can they hold it at bay while they seek Charlgar and the key to the vault?由Dungeons & Dragons
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The Slayers continue their home invasion, in the hunt for the giant chieftan Charlgar. But all they have found are Those That Wait and hordes of troglodytes. It’s more of the same really…由Dungeons & Dragons
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We get back to the action in Part the Two-th of our ep 200 special! Can Parker somehow stay out of the green slime pit, despite the efforts of sneaky troglodytes? Can the Slayers find Charlgar the giant chieftan? And what terrifying new foe is floating up behind Burple?由Dungeons & Dragons
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What’s this? An extra episode?! As a treat to mark reaching 200 eps we sat down with none other than James Jacobs, Creative Director at Paizo. James was one of the architects of the Age of Worms and we talk about how that adventure was conceived and produced and the history of the Adventure Path … Continue reading Bonus Episode – Talking Loud and C…
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Parker is about to plunge into a pit of green slime! Will he be dissolved? Or will Oort spare him? Find out in Part the Oneth of our 200th episode!由Dungeons & Dragons
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At last, it’s time for Buggie-go-bash. Or is it?由Dungeons & Dragons
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You can’t beat a good ol’ fashioned D&D dungeon trap. Or can you? Scaly O’Toole is about to find out!由Dungeons & Dragons
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The Slayers head to the Undercity on the hunt for Charlgar the Hill Giant Chief.由Dungeons & Dragons
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With the dominated Tony Crostini as their spokesperson, the Slayers try to win the giants over to their side. Can they gain access to the Citadel’s secret vault?由Dungeons & Dragons
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Burple has broken cover. The Slayers have lost their invisibility. Can they enchant one of the giant guardians? And can Uncle Buggie resist the temptation to start a fight?由Dungeons & Dragons
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Invisible and silent, the Slayers explore the Citadel. On the plus side, its giant guardians have no idea where they are. On the minus side, neither do our heroes. Can they infiltrate without bumping into each other? And what is going on with Buggie?由Dungeons & Dragons
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Let’s play Mishap! The Slayers have ‘pulled a Burple’ on their Teleport roll, now the DM will decide their fate. Will the Blue Dice of Power™ come to their rescue? Or will they find themselves plunging into the Rift Canyon?由Dungeons & Dragons
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The Slayers have found an unlikely ally. Will Talabir’s information propel them towards their goal? Or will they stand around for a whole episode, unable to make a decision?由Dungeons & Dragons
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The Slayers have teleported to the war-torn city of Kongen Thulnir in the hunt for Dragotha’s phylactery. Can they find anything of value in the rubble? Can they avoid marauding dragons and vigilant giants? Link to new map. Link to isometric citadel map.由Dungeons & Dragons
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We begin Book 10 of the Age of Worms – Kings of the Rift! The Slayers have returned to a rainy Tilagos Island from their adventures in the past. It is time to visit Marcus Doombringer before pushing on with their quest to confound Dragotha and his plans.由Dungeons & Dragons
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Uncle Buggie is under attack from a weird giant bony thing. Can the Slayers hold off the forces of Kyuss for long enough for the druids to escape? More importantly, can they finish Book 9 so we can all move on to something else?由Dungeons & Dragons
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We deal with some mail, then the Slayers must continue their combat against the Forces of Evil™. Can Paul get through an entire combat without malfunctioning?* Can Burple avoid making a catastrophic miscalculation?* The defence of the druids continues! *no *also, no Link to map由Dungeons & Dragons
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The Slayers have drunk from the Fountain of Dreams and have been whisked away to another reality. But where? And when?由Dungeons & Dragons
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The Slayers are short a feather. Can they steal it off Darl’s gang? Or will they have to go mountaineering?由Dungeons & Dragons
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Darl has disappeared. Can the Slayers seize the feather from the Efreet before his gang make their escape? WARNING: Contains painfully extensive scenes of logistical planning that some readers may find offensive.由Dungeons & Dragons
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Can the Slayers hold on to the Golden Belt? Come to think of it, can they hold on to their internal organs? Better yet, can they seize the Living Feather of the Roc King? The fight against Darl Quethos and his gang continues!由Dungeons & Dragons
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Darl Quethos demands the Slayers hand over the Golden Belt. Will they comply? Or will there be a bad-tempered combat packed with rules arguments? Take a wild guess.由Dungeons & Dragons
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The Slayers are locked in a struggle to the death with the Thornvale Nightmare. Can Scaly survive the sickly green disintegration beam? Can Buggie avoid being swallowed whole? Can Burple crawl to the nuclear detonator?由Dungeons & Dragons
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The Slayers have found the Thornvale Nightmare. Can they survive its deadly cone of super-heated Steve?由Dungeons & Dragons
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Wreathed in steam, something huge and unhappy awaits the Slayers in the darkness of the cave. Have they found the Thornvale Nightmare? The Elders as vikings can be found on Twix, here.由Dungeons & Dragons
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Have the Slayers claimed the Golden Belt? Have they completed the second Task of Tilagos? And if they have, what next?由Dungeons & Dragons
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