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内容由Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca提供。所有播客内容(包括剧集、图形和播客描述)均由 Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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BXP 6×11 – Monica and Heather Consider Ways to Keep Players Playing

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Manage episode 376743987 series 2117074
内容由Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca提供。所有播客内容(包括剧集、图形和播客描述)均由 Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Hello Bonus Babies,

I am so sorry for the huge delay – when it rains it pours. But here we are with the penultimate episode of Season Six!

Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disruptive behavior and techniques for different designs and different styles of play.

In your patron cut you’ll also hear:

  • The mystery of the brown fluff
  • Live Morgana Updates
  • Live Julia Updates

Important links from the show:

  continue reading

113集单集

Artwork
icon分享
 
Manage episode 376743987 series 2117074
内容由Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca提供。所有播客内容(包括剧集、图形和播客描述)均由 Rai Witter Cole, Monica Speca, Rai Witter Cole, and Monica Speca 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Hello Bonus Babies,

I am so sorry for the huge delay – when it rains it pours. But here we are with the penultimate episode of Season Six!

Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disruptive behavior and techniques for different designs and different styles of play.

In your patron cut you’ll also hear:

  • The mystery of the brown fluff
  • Live Morgana Updates
  • Live Julia Updates

Important links from the show:

  continue reading

113集单集

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