F&F C2-E68 - Squid Games
Manage episode 384303031 series 3353349
Picking up where we last left off, the Tempests had set out to cross the Alboran Sea to reach the far off lands of Aztlan so that they could try and fix their mechanical companion, Brick. They chartered a ship called the Red Wave, a wine and spirits cargo vessel which happened to be the only one large enough to be able to transport the Tempest’s fantastical wagon home. This was not to be a carefree journey however. Their ship was attacked by a gargantuan purple, tentacled beast. The Tempests were not so easily cowed and Brick laid down a beat down of over 90 points of damage which helped to bring the creature low. Just when the fight seemed to be won, the creature seemed to shed its skin and fled back into the choppy waters. With the crew of the Red Wave and the survivors of the other crushed vessel thoroughly spooked, they started making a speedy getaway towards their destination, all too eager to put as much distance between themselves and the mysterious beast. Not to be caught off guard again, the Tempests sought the aid of Fern to try and identify the creature. Through a sleepless night, Fern’s research came up empty. Only by magical means was he able to discern the creature’s identity: Saedhir’s Grasp.
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