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内容由Dan "Shoe" Hsu and Going Analog提供。所有播客内容(包括剧集、图形和播客描述)均由 Dan "Shoe" Hsu and Going Analog 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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105: The history of colonialism in board games, co-op interactivity (guest: Resonym)

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Manage episode 358727803 series 2417616
内容由Dan "Shoe" Hsu and Going Analog提供。所有播客内容(包括剧集、图形和播客描述)均由 Dan "Shoe" Hsu and Going Analog 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Indie games publisher Resonym does things differently. Just take a look at its recent Glitch Squad (a party game about faulty forensic science), Surrealist Dinner Party (you can guess what that's about), and Buffalo (a party game that makes you less prejudiced). We love the company's socially conscious design philosophy, and Mary Flanagan (founder, professor, game designer, and artist) just co-authored an entire book about the history of colonialism in board games, Playing Oppression. We snagged Mary and fellow Resonym game designer Max Seidman to discuss all of the above -- plus how much cooperation we really want in cooperative games.

Timeline:

  • 4:11 - Christina's game pick: Shamans.
  • 5:47 - Max's game pick: Lost Ruins of Arnak.
  • 7:01 - Mary's game pick: MonsDRAWsity.
  • 8:46 - Max's topic: The four categories of interaction in co-op games.
  • 23:22 - Mary's topic: The long, sordid history of colonialism in board games.
  • 41:36 - Christina's topic: Hiding social good in games (embedded game design).
  continue reading

145集单集

Artwork
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Manage episode 358727803 series 2417616
内容由Dan "Shoe" Hsu and Going Analog提供。所有播客内容(包括剧集、图形和播客描述)均由 Dan "Shoe" Hsu and Going Analog 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Indie games publisher Resonym does things differently. Just take a look at its recent Glitch Squad (a party game about faulty forensic science), Surrealist Dinner Party (you can guess what that's about), and Buffalo (a party game that makes you less prejudiced). We love the company's socially conscious design philosophy, and Mary Flanagan (founder, professor, game designer, and artist) just co-authored an entire book about the history of colonialism in board games, Playing Oppression. We snagged Mary and fellow Resonym game designer Max Seidman to discuss all of the above -- plus how much cooperation we really want in cooperative games.

Timeline:

  • 4:11 - Christina's game pick: Shamans.
  • 5:47 - Max's game pick: Lost Ruins of Arnak.
  • 7:01 - Mary's game pick: MonsDRAWsity.
  • 8:46 - Max's topic: The four categories of interaction in co-op games.
  • 23:22 - Mary's topic: The long, sordid history of colonialism in board games.
  • 41:36 - Christina's topic: Hiding social good in games (embedded game design).
  continue reading

145集单集

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