Artwork

内容由Hackers Archives - Software Engineering Daily提供。所有播客内容(包括剧集、图形和播客描述)均由 Hackers Archives - Software Engineering Daily 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

Roblox Engineering with Claus Moberg

53:41
 
分享
 

Manage episode 248316671 series 1436861
内容由Hackers Archives - Software Engineering Daily提供。所有播客内容(包括剧集、图形和播客描述)均由 Hackers Archives - Software Engineering Daily 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Roblox is a gaming platform with a large ecosystem of players, creators, game designers, and entrepreneurs.

The world of Roblox is a three-dimensional environment where characters and objects interact through a physics engine. Roblox is multiplayer, and users can interact with each other over the Internet. Roblox is not one single game—it is a system where anyone can design and monetize their own games within Roblox.

Over the last 14 years, Roblox has grown to be massively popular. As the product has grown, the software has evolved to meet changes in consumer demands and engineering constraints.

Client devices include mobile phones, desktop computers, and virtual reality. All of these clients must have a consistent experience in graphics and functionality. The backend platform has to support a high volume of concurrent players who are accessing a high volume of content. The networking needs to support multiple players operating in an environment that demands high bandwidth.

Claus Moberg is a vice president of engineering at Roblox. He joins the show to discuss the engineering of Roblox and the future of gaming.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Roblox Engineering with Claus Moberg appeared first on Software Engineering Daily.

  continue reading

104集单集

Artwork
icon分享
 
Manage episode 248316671 series 1436861
内容由Hackers Archives - Software Engineering Daily提供。所有播客内容(包括剧集、图形和播客描述)均由 Hackers Archives - Software Engineering Daily 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Roblox is a gaming platform with a large ecosystem of players, creators, game designers, and entrepreneurs.

The world of Roblox is a three-dimensional environment where characters and objects interact through a physics engine. Roblox is multiplayer, and users can interact with each other over the Internet. Roblox is not one single game—it is a system where anyone can design and monetize their own games within Roblox.

Over the last 14 years, Roblox has grown to be massively popular. As the product has grown, the software has evolved to meet changes in consumer demands and engineering constraints.

Client devices include mobile phones, desktop computers, and virtual reality. All of these clients must have a consistent experience in graphics and functionality. The backend platform has to support a high volume of concurrent players who are accessing a high volume of content. The networking needs to support multiple players operating in an environment that demands high bandwidth.

Claus Moberg is a vice president of engineering at Roblox. He joins the show to discuss the engineering of Roblox and the future of gaming.

Sponsorship inquiries: sponsor@softwareengineeringdaily.com

The post Roblox Engineering with Claus Moberg appeared first on Software Engineering Daily.

  continue reading

104集单集

모든 에피소드

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南