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内容由Alison Crooks and Alison and Justin提供。所有播客内容(包括剧集、图形和播客描述)均由 Alison Crooks and Alison and Justin 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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expeditions

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Manage episode 373041615 series 2521530
内容由Alison Crooks and Alison and Justin提供。所有播客内容(包括剧集、图形和播客描述)均由 Alison Crooks and Alison and Justin 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Expeditions is a new game within the 1920+ universe that was created by artist Jakub Rozalski. The game designer Jamey Stegmaier previously partnered with Jakub to create Scythe, which is a hugely popular game with multiple expansions. It also happens to be in my top 5 all-time favourite games. Expeditions is clearly something very new. It has the look and feel of Scythe, but the mechanics are substantially different. So much so that there is no way that one could consider expeditions to be another expansion to Scythe. We absolutely love Scythe, but having played it to death it has been a long while since we have been able to enter into the 1920+ universe of Jakub Rozalski. In expeditions the art is still provocative and engaging. I was instantly drawn to the story. However, what really makes or breaks the game is how well the new mechanics work. Does this new game capture the same feel as Scythe? Is it different enough to be worth playing? Does it live up to the hype of being a true sequel to Scythe, or could it even be a better game?

  continue reading

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Artwork
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Manage episode 373041615 series 2521530
内容由Alison Crooks and Alison and Justin提供。所有播客内容(包括剧集、图形和播客描述)均由 Alison Crooks and Alison and Justin 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Expeditions is a new game within the 1920+ universe that was created by artist Jakub Rozalski. The game designer Jamey Stegmaier previously partnered with Jakub to create Scythe, which is a hugely popular game with multiple expansions. It also happens to be in my top 5 all-time favourite games. Expeditions is clearly something very new. It has the look and feel of Scythe, but the mechanics are substantially different. So much so that there is no way that one could consider expeditions to be another expansion to Scythe. We absolutely love Scythe, but having played it to death it has been a long while since we have been able to enter into the 1920+ universe of Jakub Rozalski. In expeditions the art is still provocative and engaging. I was instantly drawn to the story. However, what really makes or breaks the game is how well the new mechanics work. Does this new game capture the same feel as Scythe? Is it different enough to be worth playing? Does it live up to the hype of being a true sequel to Scythe, or could it even be a better game?

  continue reading

100集单集

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