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#12 - Steven Aramini: “This Game Ain’t Big Enough for the Two of Us”

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Manage episode 395511254 series 3508841
内容由Ryan Vodnik提供。所有播客内容(包括剧集、图形和播客描述)均由 Ryan Vodnik 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Steven recently released Fliptown, which has got me absolutely hooked. That's no surprise, as many of his other co-designs are ones that I have binged/still am binging. Check out Steven's work and Twitter.

Exposition

  • Steven's intro into games and game design.
  • A new segment has emerged: "Vod Poorly Explaining Your Game" or VPEYG (the "y" is silent)
  • The link to the episode's "-opolis" inspired scoring cards: "ICEopolis"

"Howdy, Partner" (10:13)

  • Minimalism, collaboration, and some awesome stories about how some of your favorite games were created.
  • Some "hidden gem" Buttonshy titles at the end.

Dusting off the Boots (31:13)

  • Revisiting designs and constantly thinking about ways in which older ideas can be integrated into different games in different ways - the evolution of some of Steven's thoughts.
  • Some "hidden gems" from Steven's games at the end as well.

The Showdown (42:34)

  • Westerns and Fliptown
  • If you're listening to this one again (I mean, it's a good episode, so I don't blame you), there was a chapter break issue in the first published version- gasp. All fixed now!

Resolution

  • Wrap-up questions in text stuck on Steven's mind and things to look out for from him (spoiler: it's a lot).

*I tried making a spur sound effect here, and I think it's pretty good. Unless you thought it was supposed to be a mining sound effect (or something else...), then it's definitely that.

----------------------------------------------------------

Contact and follow information:

vodthepod@gmail.com

Twitter

Instagram

General feedback form - (your thoughts are appreciated!)

  continue reading

31集单集

Artwork
icon分享
 
Manage episode 395511254 series 3508841
内容由Ryan Vodnik提供。所有播客内容(包括剧集、图形和播客描述)均由 Ryan Vodnik 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Steven recently released Fliptown, which has got me absolutely hooked. That's no surprise, as many of his other co-designs are ones that I have binged/still am binging. Check out Steven's work and Twitter.

Exposition

  • Steven's intro into games and game design.
  • A new segment has emerged: "Vod Poorly Explaining Your Game" or VPEYG (the "y" is silent)
  • The link to the episode's "-opolis" inspired scoring cards: "ICEopolis"

"Howdy, Partner" (10:13)

  • Minimalism, collaboration, and some awesome stories about how some of your favorite games were created.
  • Some "hidden gem" Buttonshy titles at the end.

Dusting off the Boots (31:13)

  • Revisiting designs and constantly thinking about ways in which older ideas can be integrated into different games in different ways - the evolution of some of Steven's thoughts.
  • Some "hidden gems" from Steven's games at the end as well.

The Showdown (42:34)

  • Westerns and Fliptown
  • If you're listening to this one again (I mean, it's a good episode, so I don't blame you), there was a chapter break issue in the first published version- gasp. All fixed now!

Resolution

  • Wrap-up questions in text stuck on Steven's mind and things to look out for from him (spoiler: it's a lot).

*I tried making a spur sound effect here, and I think it's pretty good. Unless you thought it was supposed to be a mining sound effect (or something else...), then it's definitely that.

----------------------------------------------------------

Contact and follow information:

vodthepod@gmail.com

Twitter

Instagram

General feedback form - (your thoughts are appreciated!)

  continue reading

31集单集

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