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内容由Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan提供。所有播客内容(包括剧集、图形和播客描述)均由 Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Level 240: Brian Schmidt and Marty O’Donnell on Xbox and Halo: Combat Evolved

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Manage episode 378318472 series 3354019
内容由Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan提供。所有播客内容(包括剧集、图形和播客描述)均由 Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
The original Xbox launched on November 15, 2001. The person largely responsible for how audio worked in that original Xbox and what the Xbox would “sound” like was Brian Schmidt. We’ve had Brian on the show in the past, most recently to talk about Game Sound Con, which he runs in LA every October. In the late 1990s, Brian was working for Microsoft and began working on the Xbox right away as he’ll tell you, and achieved many technological breakthroughs in this work. One of the launch games for Xbox in that winter of 2001 was Halo: Combat Evolved, with music by Marty O’Donnell. And that was an audio achievement as well, as Marty will tell you. We are so honored Brian and Marty wanted to share these stories on Level! You can support Level with Emily on Patreon. Join us on Discord for free. Find this conversation on YouTube and Twitter. Patrons have access to exclusive merch, Discord events and special guest playlists. PLAYLIST
00:00 Opening Suite from Halo: Combat Evolved by Martin O’Donnell and Michael Salvatori
1:37:12 Rock Anthem for Saving the World from Halo: Combat Evolved by Martin O’Donnell and Michael Salvatori
1:37:54 Other Sprouts by Sam Keenan
  continue reading

212集单集

Artwork
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Manage episode 378318472 series 3354019
内容由Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan提供。所有播客内容(包括剧集、图形和播客描述)均由 Emily Reese and Sam Keenan, Emily Reese, and Sam Keenan 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
The original Xbox launched on November 15, 2001. The person largely responsible for how audio worked in that original Xbox and what the Xbox would “sound” like was Brian Schmidt. We’ve had Brian on the show in the past, most recently to talk about Game Sound Con, which he runs in LA every October. In the late 1990s, Brian was working for Microsoft and began working on the Xbox right away as he’ll tell you, and achieved many technological breakthroughs in this work. One of the launch games for Xbox in that winter of 2001 was Halo: Combat Evolved, with music by Marty O’Donnell. And that was an audio achievement as well, as Marty will tell you. We are so honored Brian and Marty wanted to share these stories on Level! You can support Level with Emily on Patreon. Join us on Discord for free. Find this conversation on YouTube and Twitter. Patrons have access to exclusive merch, Discord events and special guest playlists. PLAYLIST
00:00 Opening Suite from Halo: Combat Evolved by Martin O’Donnell and Michael Salvatori
1:37:12 Rock Anthem for Saving the World from Halo: Combat Evolved by Martin O’Donnell and Michael Salvatori
1:37:54 Other Sprouts by Sam Keenan
  continue reading

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