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内容由Tracy Fullerton and USC Game Innovation Lab提供。所有播客内容(包括剧集、图形和播客描述)均由 Tracy Fullerton and USC Game Innovation Lab 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Liz Ryerson at Playthink: 4/23/19

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Manage episode 383771539 series 3528660
内容由Tracy Fullerton and USC Game Innovation Lab提供。所有播客内容(包括剧集、图形和播客描述)均由 Tracy Fullerton and USC Game Innovation Lab 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Liz Ryerson is a composer, critic, and occasional game designer and podcaster. She is an avowed leftist and a co-founder of Game Workers Unite. She believes strongly that the power of action of people, both collectively and by individuals, against large corporate conglomerates is crucial to preserving and forwarding digital culture for the better of humanity. Her artistic and curation work often explores the strange, ephemeral, and oft-ignored aspects of the digital culture. Notable works include her experimental game Problem Attic, the music for the IGF-nominated Dys4ia, and the music and sound for the cult game Crypt Worlds. She has also written for publications like Jacobin, The New Inquiry, and Waypoint about the political relationship between games and broader culture.

Join us for a conversation between Liz and USC Games professor Jane Pinckard on April 23rd in the SCI 201 Fishbowl at 5:30PM. All are welcome!

  continue reading

8集单集

Artwork
icon分享
 
Manage episode 383771539 series 3528660
内容由Tracy Fullerton and USC Game Innovation Lab提供。所有播客内容(包括剧集、图形和播客描述)均由 Tracy Fullerton and USC Game Innovation Lab 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Liz Ryerson is a composer, critic, and occasional game designer and podcaster. She is an avowed leftist and a co-founder of Game Workers Unite. She believes strongly that the power of action of people, both collectively and by individuals, against large corporate conglomerates is crucial to preserving and forwarding digital culture for the better of humanity. Her artistic and curation work often explores the strange, ephemeral, and oft-ignored aspects of the digital culture. Notable works include her experimental game Problem Attic, the music for the IGF-nominated Dys4ia, and the music and sound for the cult game Crypt Worlds. She has also written for publications like Jacobin, The New Inquiry, and Waypoint about the political relationship between games and broader culture.

Join us for a conversation between Liz and USC Games professor Jane Pinckard on April 23rd in the SCI 201 Fishbowl at 5:30PM. All are welcome!

  continue reading

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