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内容由Curtis Schmidt提供。所有播客内容(包括剧集、图形和播客描述)均由 Curtis Schmidt 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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INDIE GAME SPOTLIGHT, PART 2: Indie Game Insights

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Manage episode 438999299 series 3579161
内容由Curtis Schmidt提供。所有播客内容(包括剧集、图形和播客描述)均由 Curtis Schmidt 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In this episode of Product of Play, host Curtis Schmidt talks with Ben Perez of Trinket Studios about the journey and challenges of indie game development from a designer's perspective. Ben shares valuable insights on their game design process, team dynamics, and strategies for pitching to publishers. He delves into the history of Trinket Studios, their notable projects, and how they navigate market trends. They also discuss the importance of character-driven narratives, balancing innovation with feasibility, and tips for maintaining a lean yet effective development team. Additionally, Ben highlights his work with the Chicago Game Lab, fostering a collaborative environment for game developers. Tune in to learn more about their projects and gain practical advice for aspiring indie game developers.

00:00 Introduction to the Indie Game Development Series

01:15 Meet Ben Perez of Trinket Studios

01:48 The Journey of Trinket Studios

03:05 Lessons Learned from Game Development

05:52 Navigating the Pandemic and New Projects

11:11 Pitching to Publishers

18:43 The Importance of Networking and Team Building

22:01 Finding the Right Publisher

25:18 The Role of Indie Developers in the Industry

29:02 Chicago Game Lab and Community Building

30:52 Conclusion and Upcoming Projects

Support the show

Join the conversation on our Discord Server: https://discord.gg/TJ46F584

  continue reading

8集单集

Artwork
icon分享
 
Manage episode 438999299 series 3579161
内容由Curtis Schmidt提供。所有播客内容(包括剧集、图形和播客描述)均由 Curtis Schmidt 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In this episode of Product of Play, host Curtis Schmidt talks with Ben Perez of Trinket Studios about the journey and challenges of indie game development from a designer's perspective. Ben shares valuable insights on their game design process, team dynamics, and strategies for pitching to publishers. He delves into the history of Trinket Studios, their notable projects, and how they navigate market trends. They also discuss the importance of character-driven narratives, balancing innovation with feasibility, and tips for maintaining a lean yet effective development team. Additionally, Ben highlights his work with the Chicago Game Lab, fostering a collaborative environment for game developers. Tune in to learn more about their projects and gain practical advice for aspiring indie game developers.

00:00 Introduction to the Indie Game Development Series

01:15 Meet Ben Perez of Trinket Studios

01:48 The Journey of Trinket Studios

03:05 Lessons Learned from Game Development

05:52 Navigating the Pandemic and New Projects

11:11 Pitching to Publishers

18:43 The Importance of Networking and Team Building

22:01 Finding the Right Publisher

25:18 The Role of Indie Developers in the Industry

29:02 Chicago Game Lab and Community Building

30:52 Conclusion and Upcoming Projects

Support the show

Join the conversation on our Discord Server: https://discord.gg/TJ46F584

  continue reading

8集单集

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