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内容由Chris Carpineti提供。所有播客内容(包括剧集、图形和播客描述)均由 Chris Carpineti 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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44: Clinical Psychology & Tomb Raider

30:33
 
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Manage episode 397587177 series 3238926
内容由Chris Carpineti提供。所有播客内容(包括剧集、图形和播客描述)均由 Chris Carpineti 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In this episode, I speak to clinical psychologist and Tomb Raider Dr Amy Goodrum about the positive benefits video games can have on players, and how the media's portrayal of video games as the cause of violent and aggressive behavior isn't as clear cut as they'd have us believe.

------- Follow Amy on Twitch: https://www.twitch.tv/arkraiderms --------

𝐄𝐩𝐢𝐬𝐨𝐝𝐞 𝐁𝐢𝐛𝐥𝐢𝐨𝐠𝐫𝐚𝐩𝐡𝐲:

𝑉𝑖𝑑𝑒𝑜 𝐺𝑎𝑚𝑒𝑠 𝑎𝑛𝑑 𝑊𝑒𝑙𝑙-𝑏𝑒𝑖𝑛𝑔, 𝑃𝑟𝑒𝑠𝑠 𝑆𝑡𝑎𝑟𝑡, Edited by Rachel Kowert

𝑇ℎ𝑒 𝐺𝑎𝑚𝑖𝑛𝑔 𝑀𝑖𝑛𝑑, 𝐴 𝑁𝑒𝑤 𝑃𝑠𝑦𝑐ℎ𝑜𝑙𝑜𝑔𝑦 𝑜𝑓 𝑉𝑖𝑑𝑒𝑜𝑔𝑎𝑚𝑒𝑠 𝑎𝑛𝑑 𝑡ℎ𝑒 𝑃𝑜𝑤𝑒𝑟 𝑜𝑓 𝑃𝑙𝑎𝑦, by Alexander Kriss Ph.D.

𝑊𝑜𝑟𝑘𝑖𝑛𝑔 𝑤𝑖𝑡ℎ 𝑉𝑖𝑑𝑒𝑜 𝐺𝑎𝑚𝑒𝑟𝑠 𝑎𝑛𝑑 𝐺𝑎𝑚𝑒𝑟𝑠 𝑖𝑛 𝑇ℎ𝑒𝑟𝑎𝑝𝑦, 𝐴 𝐶𝑙𝑖𝑛𝑖𝑐𝑖𝑎𝑛'𝑠 𝐺𝑢𝑖𝑑𝑒, by Anthony M. Bean Ph.D.

𝐺𝑒𝑡𝑡𝑖𝑛𝑔 𝐺𝑎𝑚𝑒𝑟𝑠, 𝑇ℎ𝑒 𝑃𝑠𝑦𝑐ℎ𝑜𝑙𝑜𝑔𝑦 𝑜𝑓 𝑉𝑖𝑑𝑒𝑜 𝐺𝑎𝑚𝑒𝑠 𝑎𝑛𝑑 𝑇ℎ𝑒𝑖𝑟 𝐼𝑚𝑝𝑎𝑐𝑡 𝑜𝑛 𝑡ℎ𝑒 𝑃𝑒𝑜𝑝𝑙𝑒 𝑊ℎ𝑜 𝑃𝑙𝑎𝑦 𝑇ℎ𝑒𝑚, by Jamie Madigan Ph.D.

For clinicians wanting to study and learn more about gaming and how it can be used in the therapeutic context: https://geektherapeutics.com/

---------

𝐅𝐨𝐥𝐥𝐨𝐰 𝐑𝐚𝐢𝐝𝐞𝐫𝐜𝐚𝐬𝐭 𝐚𝐭:

https://twitter.com/RaidercastPod​​https://twitter.com/chriscarpineti

https://www.instagram.com/raidercast​​https://www.instagram.com/chriscarpineti

https://www.threads.net/@raidercast https://bsky.app/profile/raidercast.bsky.social

𝐑𝐚𝐢𝐝𝐞𝐫𝐜𝐚𝐬𝐭 𝐌𝐞𝐫𝐜𝐡 𝐡𝐞𝐫𝐞:

https://linktr.ee/raidercastmerch​​

If you enjoy my videos, consider helping fund future projects!

https://ko-fi.com/raidercast

  continue reading

49集单集

Artwork
icon分享
 
Manage episode 397587177 series 3238926
内容由Chris Carpineti提供。所有播客内容(包括剧集、图形和播客描述)均由 Chris Carpineti 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In this episode, I speak to clinical psychologist and Tomb Raider Dr Amy Goodrum about the positive benefits video games can have on players, and how the media's portrayal of video games as the cause of violent and aggressive behavior isn't as clear cut as they'd have us believe.

------- Follow Amy on Twitch: https://www.twitch.tv/arkraiderms --------

𝐄𝐩𝐢𝐬𝐨𝐝𝐞 𝐁𝐢𝐛𝐥𝐢𝐨𝐠𝐫𝐚𝐩𝐡𝐲:

𝑉𝑖𝑑𝑒𝑜 𝐺𝑎𝑚𝑒𝑠 𝑎𝑛𝑑 𝑊𝑒𝑙𝑙-𝑏𝑒𝑖𝑛𝑔, 𝑃𝑟𝑒𝑠𝑠 𝑆𝑡𝑎𝑟𝑡, Edited by Rachel Kowert

𝑇ℎ𝑒 𝐺𝑎𝑚𝑖𝑛𝑔 𝑀𝑖𝑛𝑑, 𝐴 𝑁𝑒𝑤 𝑃𝑠𝑦𝑐ℎ𝑜𝑙𝑜𝑔𝑦 𝑜𝑓 𝑉𝑖𝑑𝑒𝑜𝑔𝑎𝑚𝑒𝑠 𝑎𝑛𝑑 𝑡ℎ𝑒 𝑃𝑜𝑤𝑒𝑟 𝑜𝑓 𝑃𝑙𝑎𝑦, by Alexander Kriss Ph.D.

𝑊𝑜𝑟𝑘𝑖𝑛𝑔 𝑤𝑖𝑡ℎ 𝑉𝑖𝑑𝑒𝑜 𝐺𝑎𝑚𝑒𝑟𝑠 𝑎𝑛𝑑 𝐺𝑎𝑚𝑒𝑟𝑠 𝑖𝑛 𝑇ℎ𝑒𝑟𝑎𝑝𝑦, 𝐴 𝐶𝑙𝑖𝑛𝑖𝑐𝑖𝑎𝑛'𝑠 𝐺𝑢𝑖𝑑𝑒, by Anthony M. Bean Ph.D.

𝐺𝑒𝑡𝑡𝑖𝑛𝑔 𝐺𝑎𝑚𝑒𝑟𝑠, 𝑇ℎ𝑒 𝑃𝑠𝑦𝑐ℎ𝑜𝑙𝑜𝑔𝑦 𝑜𝑓 𝑉𝑖𝑑𝑒𝑜 𝐺𝑎𝑚𝑒𝑠 𝑎𝑛𝑑 𝑇ℎ𝑒𝑖𝑟 𝐼𝑚𝑝𝑎𝑐𝑡 𝑜𝑛 𝑡ℎ𝑒 𝑃𝑒𝑜𝑝𝑙𝑒 𝑊ℎ𝑜 𝑃𝑙𝑎𝑦 𝑇ℎ𝑒𝑚, by Jamie Madigan Ph.D.

For clinicians wanting to study and learn more about gaming and how it can be used in the therapeutic context: https://geektherapeutics.com/

---------

𝐅𝐨𝐥𝐥𝐨𝐰 𝐑𝐚𝐢𝐝𝐞𝐫𝐜𝐚𝐬𝐭 𝐚𝐭:

https://twitter.com/RaidercastPod​​https://twitter.com/chriscarpineti

https://www.instagram.com/raidercast​​https://www.instagram.com/chriscarpineti

https://www.threads.net/@raidercast https://bsky.app/profile/raidercast.bsky.social

𝐑𝐚𝐢𝐝𝐞𝐫𝐜𝐚𝐬𝐭 𝐌𝐞𝐫𝐜𝐡 𝐡𝐞𝐫𝐞:

https://linktr.ee/raidercastmerch​​

If you enjoy my videos, consider helping fund future projects!

https://ko-fi.com/raidercast

  continue reading

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