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Power Up Your Learning Episode 1: Introduction

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Manage episode 394286962 series 1432369
内容由SPS Digital Learning Hour提供。所有播客内容(包括剧集、图形和播客描述)均由 SPS Digital Learning Hour 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Have you ever wondered how games can make learning more fun and effective? How can you use game elements like points, badges, leaderboards, or stories to motivate and engage your students?

If these questions perk your curiosity, then you are in the right place. During this podcast season we will be doing a book study of Power Up Your Classroom by Lindsey Blass & Cate Tolnai. This book is a practical guide for educators who want to reimagine learning through gameplay and we will be diving deep into it. In this book study, we will explore the difference between gamification and game-based learning, the pedagogical value of various game features, and the steps to design and implement gamified and game-based learning experiences into your classroom. Whether you teach elementary or higher education, in math or music, this book study will help you discover how games can transform your teaching practice. I hope you have your copy of the book ready, because we are about to embark on an exciting adventure. Let the games begin (hehe)!

Tools Available in Springfield:

Other Resources

You can find me at:

Show Credits:

Summer AdventuresSerge Pavkin Music from Pixabay

  continue reading

151集单集

Artwork
icon分享
 
Manage episode 394286962 series 1432369
内容由SPS Digital Learning Hour提供。所有播客内容(包括剧集、图形和播客描述)均由 SPS Digital Learning Hour 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Have you ever wondered how games can make learning more fun and effective? How can you use game elements like points, badges, leaderboards, or stories to motivate and engage your students?

If these questions perk your curiosity, then you are in the right place. During this podcast season we will be doing a book study of Power Up Your Classroom by Lindsey Blass & Cate Tolnai. This book is a practical guide for educators who want to reimagine learning through gameplay and we will be diving deep into it. In this book study, we will explore the difference between gamification and game-based learning, the pedagogical value of various game features, and the steps to design and implement gamified and game-based learning experiences into your classroom. Whether you teach elementary or higher education, in math or music, this book study will help you discover how games can transform your teaching practice. I hope you have your copy of the book ready, because we are about to embark on an exciting adventure. Let the games begin (hehe)!

Tools Available in Springfield:

Other Resources

You can find me at:

Show Credits:

Summer AdventuresSerge Pavkin Music from Pixabay

  continue reading

151集单集

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