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内容由Tabletop Games Blog提供。所有播客内容(包括剧集、图形和播客描述)均由 Tabletop Games Blog 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Round and Refined - when games are perfectly designed (Topic Discussion)

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Manage episode 426779738 series 3277941
内容由Tabletop Games Blog提供。所有播客内容(包括剧集、图形和播客描述)均由 Tabletop Games Blog 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Games come in all shapes and sizes. Designers create them in different ways and with different intentions. Some games are an interesting mix of mechanisms, others are a passion project that tries to evoke certain emotions when people play them. Games can have simple rules with deep emergent gameplay or they can be rules-heavy. While some games take minutes to play, others can take hours to complete. However games are designed, there are some that feel round and refined, while others seem awkward or overly difficult. So in this article, I want to investigate what it is that makes a game perfectly designed.

Read the full article here: https://tabletopgamesblog.com/2024/07/02/round-and-refined-when-games-are-perfectly-designed-topic-discussion/

Intro Music: Bomber (Sting) by Riot (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/audiolibrary/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠)

Music: Plum Blossom by Blue Dot Sessions

If you want to support this podcast financially, please check out the links below:

Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tabletopgamesblog.com/⁠⁠⁠⁠⁠

(Photo by Tahlia Doyle on Unsplash)

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583集单集

Artwork
icon分享
 
Manage episode 426779738 series 3277941
内容由Tabletop Games Blog提供。所有播客内容(包括剧集、图形和播客描述)均由 Tabletop Games Blog 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Games come in all shapes and sizes. Designers create them in different ways and with different intentions. Some games are an interesting mix of mechanisms, others are a passion project that tries to evoke certain emotions when people play them. Games can have simple rules with deep emergent gameplay or they can be rules-heavy. While some games take minutes to play, others can take hours to complete. However games are designed, there are some that feel round and refined, while others seem awkward or overly difficult. So in this article, I want to investigate what it is that makes a game perfectly designed.

Read the full article here: https://tabletopgamesblog.com/2024/07/02/round-and-refined-when-games-are-perfectly-designed-topic-discussion/

Intro Music: Bomber (Sting) by Riot (⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://www.youtube.com/audiolibrary/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠)

Music: Plum Blossom by Blue Dot Sessions

If you want to support this podcast financially, please check out the links below:

Website: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tabletopgamesblog.com/⁠⁠⁠⁠⁠

(Photo by Tahlia Doyle on Unsplash)

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583集单集

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