Artwork

内容由Open 3D Foundation提供。所有播客内容(包括剧集、图形和播客描述)均由 Open 3D Foundation 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

Democratization of the Creator Community

35:01
 
分享
 

Manage episode 353278120 series 3400515
内容由Open 3D Foundation提供。所有播客内容(包括剧集、图形和播客描述)均由 Open 3D Foundation 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Amazing interactive 3D content can spring to life across all 3D engines—and in time, the Metaverse—with open source tools that creators are accustomed to using. Integration and shared standards for interoperability across real-time 3D engines bring freedom and flexibility to those creators. Collaborative communities such as the Open 3D Foundation foster incredible innovation and creativity, drawing industry leaders together.

Royal O’Brien talked with Marc Petit, Vice President of the Unreal Engine Ecosystem at Epic Games about their shared passion for the future of 3D technology, covering a lot of ground:

  • The evolutionary moments in 3D and the biggest trends that emerged in the transformative years from the 1990s to now, including:
    • The transition from work stations to PCs
    • Real-time ray tracing (which brought Marc out of retirement and to Epic Games)
    • Content democratization
    • The maturity of hardware platforms
  • The emergence of AI and ML advancements in helping create good content, allowing humans to do really creative things.
  • The role 3D engines play as integrated toolsets, as complex as operating systems.
  • The need for real-time 3D to be accessible everywhere, and why open source technology is the key to making that possible.

Marc and Royal share an excitement for a future creator economy with real-time 3D as a mainstream medium. Together, all players in the industry can create a shared, standardized foundation of content that will catapult us to the next level of creation.

  continue reading

11集单集

Artwork
icon分享
 
Manage episode 353278120 series 3400515
内容由Open 3D Foundation提供。所有播客内容(包括剧集、图形和播客描述)均由 Open 3D Foundation 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Amazing interactive 3D content can spring to life across all 3D engines—and in time, the Metaverse—with open source tools that creators are accustomed to using. Integration and shared standards for interoperability across real-time 3D engines bring freedom and flexibility to those creators. Collaborative communities such as the Open 3D Foundation foster incredible innovation and creativity, drawing industry leaders together.

Royal O’Brien talked with Marc Petit, Vice President of the Unreal Engine Ecosystem at Epic Games about their shared passion for the future of 3D technology, covering a lot of ground:

  • The evolutionary moments in 3D and the biggest trends that emerged in the transformative years from the 1990s to now, including:
    • The transition from work stations to PCs
    • Real-time ray tracing (which brought Marc out of retirement and to Epic Games)
    • Content democratization
    • The maturity of hardware platforms
  • The emergence of AI and ML advancements in helping create good content, allowing humans to do really creative things.
  • The role 3D engines play as integrated toolsets, as complex as operating systems.
  • The need for real-time 3D to be accessible everywhere, and why open source technology is the key to making that possible.

Marc and Royal share an excitement for a future creator economy with real-time 3D as a mainstream medium. Together, all players in the industry can create a shared, standardized foundation of content that will catapult us to the next level of creation.

  continue reading

11集单集

すべてのエピソード

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南