Artwork

内容由carlwhite提供。所有播客内容(包括剧集、图形和播客描述)均由 carlwhite 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

TLAS3 Chapter 7 Damned If You Do

32:30
 
分享
 

Manage episode 455111181 series 3306861
内容由carlwhite提供。所有播客内容(包括剧集、图形和播客描述)均由 carlwhite 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Mina Montisario has fled Kyras, determined to intercept and neutralise the secret armada assembled to bomb Tanth and the League of Free States.

Meanwhile, back in the city, catastrophe has befallen the Web. Their opera house headquarters has collapsed during a pitched battle with their enemies, and it seems unlikely anyone can have survived…

Anyone, that is, except the one person who got out before the walls came tumbling down.

Links

Transcript:

https://docs.google.com/document/d/1mElVEBunWf9SBY7iy6AoqpgVlXCuQmc0V1ONVud0JY4/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

Email TheLoneAdv@gmail.com

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Chasing Adventure: https://chasingadventuregame.com/

Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Sly Flourish on Notion: https://www.youtube.com/watch?v=24h62A6BM1I

Mechanics

Scene 1

Chaos Factor: 5

Scene Description: The safehouse

Scene Test: Expected
Safehouse info: Starforged Descriptor and Focus: Secret Environment

Safehouse info: Starforged Descriptor and Focus: Subsurface Liquid

The safehouse is located within a ruined section of the Underpipes

Tatters recovers, tries to plan.

  • Where did Mina go?
  • Where is the Web?
  • Is the demon going to get free?
  • What are the Undying up to?
  • What does she want?

GM Move: Set Up an Immediate Danger

Event: The event relates to a Starforged Descriptor and Focus: Guarded Settlement

CEO: getting further from closing a plot thread linked to Civil war in the city

The battle for the city is intensifying. Explosions nearby. This place is no longer safe. Tatters is forced to leave. But where to go?

Ponder Move: When you consider what you know about a subject, ask the GM one question about it, say how you might know the answer, and roll+INT.

  • Having studied them in the battle, what are the Undying up to? 5+2+1=8

On a 7-9 they will tell you a vague, twisted, or incomplete truth.

The event relates to a Starforged Descriptor and Focus: Defended Refuge

Their motives are unclear, but they seemed to be attacking the Web’s foes. The answer may lie in the ruins of the Mustang.

Scene 2

Chaos factor 6

Scene Description: Approaching the Mustang

Scene Test: Scene Altered: The Bluecoats are taking back the streets

Examine Move: When you closely investigate a charged situation, ask the GM one question about it and roll+WIS.

  • How can I get to the Mustang unseen? 3+1+1=5 (1XP) MISS

GM Move: Slow Down for a Bit

Stuck. Observe the battle. How does it play out?

The event relates to a Starforged Descriptor and Focus: Civilized Plant

The Bluecoats have garlic gas and repeating crossbows firing wooden stakes

Simple Q: Is it just the Bluecoats and vampires? Yes

Simple Q: Are the Bluecoats winning? Yes

Evoke a Spell Move: When you unleash your magical talents, choose a Spell you know and roll+SPELL.

  • Teleport to the Mustang: 6+1+2=9

On a 7-9 the Spell is still successful but choose one consequence from the list below.

    • The Spell’s Risk manifests as well.
    • The Spell’s magic drains you. You take -1 Ongoing to Evoke Spells until you next Settle In.
  • Using it puts you in danger or draws unwanted attention, the GM will say how.

GM Move: Hit the Ground Running
The event relates to a Mythic 2 Descriptor and Focus: Carelessly

Intro scene for next episode
Chaos Factor 7
Scene Description: Crossfire atop the Mustang
Scene Test: Interrupt
The event relates to a Remote Event
Action and theme: Imitate Emotion
Descriptor and Focus: Offensively Important
Alexis Montisario is having a difficult meeting
CEO Something positive happening to Voice of the Machine
They are meeting secretly at the House of Whispers. The Cult have taken the south of the city, including Chaintop and the Lavenders. Alexis is colluding in a coup against the Arch Dominar.

Scene 3
Chaos Factor 7
Scene Description: Crossfire atop the Mustang
Simple Q: Vampires and military? (v likely): no (Bluecoats)
Defy Move: When you act despite an imminent threat or obstacle, say how you do it.

  • Run like hell

Then roll...+DEX if you act with speed or finesse. 5+1+1=7
On a 7-9 it only abates if you make a costly sacrifice or ugly choice, the GM will tell you what.

Choose one: Suffer a condition or inflict collateral damage

Tatters can get battered and save a young Bluecoat’s life, or abandon him to his fate. She runs, listening to his screams

  continue reading

58集单集

Artwork

TLAS3 Chapter 7 Damned If You Do

The Lone Adventurer

17 subscribers

published

icon分享
 
Manage episode 455111181 series 3306861
内容由carlwhite提供。所有播客内容(包括剧集、图形和播客描述)均由 carlwhite 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Mina Montisario has fled Kyras, determined to intercept and neutralise the secret armada assembled to bomb Tanth and the League of Free States.

Meanwhile, back in the city, catastrophe has befallen the Web. Their opera house headquarters has collapsed during a pitched battle with their enemies, and it seems unlikely anyone can have survived…

Anyone, that is, except the one person who got out before the walls came tumbling down.

Links

Transcript:

https://docs.google.com/document/d/1mElVEBunWf9SBY7iy6AoqpgVlXCuQmc0V1ONVud0JY4/edit?usp=sharing

All music is royalty-free, and courtesy of Pixabay: https://pixabay.com/music/ and Slipstream https://slip.stream/

Email TheLoneAdv@gmail.com

Podbean https://theloneadventurer.podbean.com/

Blog https://carlillustration.wordpress.com/

Chasing Adventure: https://chasingadventuregame.com/

Perchance TLA Random event Oracle: https://perchance.org/tla-randomevent
Sly Flourish on Notion: https://www.youtube.com/watch?v=24h62A6BM1I

Mechanics

Scene 1

Chaos Factor: 5

Scene Description: The safehouse

Scene Test: Expected
Safehouse info: Starforged Descriptor and Focus: Secret Environment

Safehouse info: Starforged Descriptor and Focus: Subsurface Liquid

The safehouse is located within a ruined section of the Underpipes

Tatters recovers, tries to plan.

  • Where did Mina go?
  • Where is the Web?
  • Is the demon going to get free?
  • What are the Undying up to?
  • What does she want?

GM Move: Set Up an Immediate Danger

Event: The event relates to a Starforged Descriptor and Focus: Guarded Settlement

CEO: getting further from closing a plot thread linked to Civil war in the city

The battle for the city is intensifying. Explosions nearby. This place is no longer safe. Tatters is forced to leave. But where to go?

Ponder Move: When you consider what you know about a subject, ask the GM one question about it, say how you might know the answer, and roll+INT.

  • Having studied them in the battle, what are the Undying up to? 5+2+1=8

On a 7-9 they will tell you a vague, twisted, or incomplete truth.

The event relates to a Starforged Descriptor and Focus: Defended Refuge

Their motives are unclear, but they seemed to be attacking the Web’s foes. The answer may lie in the ruins of the Mustang.

Scene 2

Chaos factor 6

Scene Description: Approaching the Mustang

Scene Test: Scene Altered: The Bluecoats are taking back the streets

Examine Move: When you closely investigate a charged situation, ask the GM one question about it and roll+WIS.

  • How can I get to the Mustang unseen? 3+1+1=5 (1XP) MISS

GM Move: Slow Down for a Bit

Stuck. Observe the battle. How does it play out?

The event relates to a Starforged Descriptor and Focus: Civilized Plant

The Bluecoats have garlic gas and repeating crossbows firing wooden stakes

Simple Q: Is it just the Bluecoats and vampires? Yes

Simple Q: Are the Bluecoats winning? Yes

Evoke a Spell Move: When you unleash your magical talents, choose a Spell you know and roll+SPELL.

  • Teleport to the Mustang: 6+1+2=9

On a 7-9 the Spell is still successful but choose one consequence from the list below.

    • The Spell’s Risk manifests as well.
    • The Spell’s magic drains you. You take -1 Ongoing to Evoke Spells until you next Settle In.
  • Using it puts you in danger or draws unwanted attention, the GM will say how.

GM Move: Hit the Ground Running
The event relates to a Mythic 2 Descriptor and Focus: Carelessly

Intro scene for next episode
Chaos Factor 7
Scene Description: Crossfire atop the Mustang
Scene Test: Interrupt
The event relates to a Remote Event
Action and theme: Imitate Emotion
Descriptor and Focus: Offensively Important
Alexis Montisario is having a difficult meeting
CEO Something positive happening to Voice of the Machine
They are meeting secretly at the House of Whispers. The Cult have taken the south of the city, including Chaintop and the Lavenders. Alexis is colluding in a coup against the Arch Dominar.

Scene 3
Chaos Factor 7
Scene Description: Crossfire atop the Mustang
Simple Q: Vampires and military? (v likely): no (Bluecoats)
Defy Move: When you act despite an imminent threat or obstacle, say how you do it.

  • Run like hell

Then roll...+DEX if you act with speed or finesse. 5+1+1=7
On a 7-9 it only abates if you make a costly sacrifice or ugly choice, the GM will tell you what.

Choose one: Suffer a condition or inflict collateral damage

Tatters can get battered and save a young Bluecoat’s life, or abandon him to his fate. She runs, listening to his screams

  continue reading

58集单集

所有剧集

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南

边探索边听这个节目
播放