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005: Git and Git LFS

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Manage episode 446615304 series 3599589
内容由Dan Miller提供。所有播客内容(包括剧集、图形和播客描述)均由 Dan Miller 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Episode Title: Tackling Massive Unity Project Files with Git LFS

Description: In this episode, we dive into how Git LFS (Large File Storage) can revolutionize your Unity game development workflow by managing large files, speeding up cloning times, and preventing those dreaded merge conflicts. Perfect for anyone working with massive game assets in Unity.

Key Points:

  • What is Git LFS and how does it help with large files in game development?
  • Key Git LFS features like file locking and pointer files for managing massive assets
  • Pro tips for optimizing your Git LFS workflow: git lfs clone, git lfs fetch all, and git lfs push all

Resources/Links Mentioned:

  • Git LFS Documentation
  • GitHub Storage Limits for Git LFS

  continue reading

7集单集

Artwork
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已归档的系列专辑 ("不活跃的收取点" status)

When? This feed was archived on February 06, 2025 01:04 (2M ago). Last successful fetch was on November 07, 2024 11:36 (5M ago)

Why? 不活跃的收取点 status. 我们的伺服器已尝试了一段时间,但仍然无法截取有效的播客收取点

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 446615304 series 3599589
内容由Dan Miller提供。所有播客内容(包括剧集、图形和播客描述)均由 Dan Miller 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Episode Title: Tackling Massive Unity Project Files with Git LFS

Description: In this episode, we dive into how Git LFS (Large File Storage) can revolutionize your Unity game development workflow by managing large files, speeding up cloning times, and preventing those dreaded merge conflicts. Perfect for anyone working with massive game assets in Unity.

Key Points:

  • What is Git LFS and how does it help with large files in game development?
  • Key Git LFS features like file locking and pointer files for managing massive assets
  • Pro tips for optimizing your Git LFS workflow: git lfs clone, git lfs fetch all, and git lfs push all

Resources/Links Mentioned:

  • Git LFS Documentation
  • GitHub Storage Limits for Git LFS

  continue reading

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