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February 1994
Manage episode 416408030 series 2464403
The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming!
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526
7 Minutes in Heaven: Batman The Animated Series Video Version: https://www.patreon.com/posts/103482653 https://www.mobygames.com/game/5525/batman-the-animated-series/
Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97 https://archive.org/details/AtariCorporationAnnualReport1994
1994: Atari launches showcase 33 https://archive.org/details/cashbox57unse_18/page/33/mode/1up
Taito goes 3D Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994
Aussie's launch game regulations CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday
British politicians target sex and violence in games and anime British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY
Knesset bill calls for game censorship KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14
Singapore moves to ban games Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time
Video game violence scare reaches China JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4
Sega takes the lead! Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle
Sega enters electronics market Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS https://segaretro.org/IR_7000_Communicator
Howard Lincoln becomes Chairman of the Board Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B
Sega drops forecasts Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19 Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19. Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33 Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9 Nintendo workers first to feel NAFTA NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER
Sega to beef up overseas production Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY
Sony gathers devs Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday
Nintendo disses CDs "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday" Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons https://en.wikipedia.org/wiki/Nintendo_64
3DO slashes prices 3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday Matushita buys into Interplay Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages
Laseractive goes 3D http://videogamekraken.com/laseractive-by-pioneer-corporation Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw
NEC launches Laseractive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater
Sega looks to license Saturn tech https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Court dismisses Fairchild claims Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday https://patents.google.com/patent/US4095791A/en https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change
Commodore takes on Sega Amiga Format, Feb. 1994, pg. 10
Sega announces CDX https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater https://segaretro.org/Sega_Multi-Mega
JVC to launch X-Eye https://segaretro.org/Wondermega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater
Sonic goes Third Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2 Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release
Nintendo goes big on Ken Griffey promotion Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday
Nintendo doesn't like vowels https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater
Viacom goes multimedia https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1
Acclaim shows off animation system https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Core goes it alone https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater
Game makers go after Chinese pirates Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1 https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/ Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1
MAS Systems brings arcade controls into the home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437
Doom gets reviewed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up
Artist Graphics brings 3D acceleration to the PC https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k Master your games with the Games Master https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up
A1200 CD drive a no go https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up
Xplora 1 released https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z
Aris goes MPEG https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
Microprose's international offices go un-renamed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
Thalion loses key talent Amiga Format, Feb. 1994, pg. 10 https://en.wikipedia.org/wiki/Thalion_Software
Apple announces entry into settop box market BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3 Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time
HP licenses CD32 https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up
Atari ST User reviews The Whole Internet https://archive.org/details/wholeinternetuse00krol/mode/2up https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
191集单集
Manage episode 416408030 series 2464403
The world goes ga-ga over game violence; Sega reports horrible losses & Doom redefines PC gaming!
These stories and many more on this episode of the VGNRTM
This episode we will look back at the biggest stories in and around the video game industry in February 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.
Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book
Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine
And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM
Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com
Links: If you don't see all the links, find them here: https://www.patreon.com/posts/103514526
7 Minutes in Heaven: Batman The Animated Series Video Version: https://www.patreon.com/posts/103482653 https://www.mobygames.com/game/5525/batman-the-animated-series/
Corrections: January 1994 Ep - https://www.patreon.com/posts/january-1994-100523595 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://ko-fi.com/post/PC-FX-Sales-W7W1SYM97 https://archive.org/details/AtariCorporationAnnualReport1994
1994: Atari launches showcase 33 https://archive.org/details/cashbox57unse_18/page/33/mode/1up
Taito goes 3D Sanyo Links With Taito On 3-D Video Game System, Newsbytes News Network, February 23, 1994
Aussie's launch game regulations CRACKDOWN ON VIDEO GAMES, COURIER-MAIL, February 15, 1994 Tuesday
British politicians target sex and violence in games and anime British politicians try to curb Japanese 'manga', Japan Economic Newswire, FEBRUARY 17, 1994, THURSDAY
Knesset bill calls for game censorship KNESSET BRIEFS, The Jerusalem Post, February 17, 1994, Thursday, NEWS; Pg. 14
Singapore moves to ban games Ban on video games with too much violence and sex, Agence France Presse -- English, February 19, 1994 08:02 Eastern Time
Video game violence scare reaches China JOJO MOYES reports on recent allegations linking brutality and pornography in video games and real life violence., South China Morning Post (Hong Kong), February 20, 1994, Sunday Edition; Pg. 4
Sega takes the lead! Sega gains in key video-game segment, United Press International, February 14, 1994, Monday, BC cycle
Sega enters electronics market Sega to break into electronic notebook market, Japan Economic Newswire, FEBRUARY 14, 1994, MONDAY Sega Moves Into Electronic Toys; Lead Item Is a Learning Aid, Pico, A Hit Among Japanese Preschool Set ADWEEK, February 14, 1994, All Southeast EditionSouthwest EditionWestern Advertising News Edition, Section: CLIENT NEWS https://segaretro.org/IR_7000_Communicator
Howard Lincoln becomes Chairman of the Board Howard Lincoln appointed chairman of the board of Nintendo of America, Inc., Business Wire, February 15, 1994, Tuesday NINTENDO NAMES NEW CHIEF IN COMEBACK BID, Charleston Gazette (West Virginia), February 16, 1994, Wednesday, Section: News; Pg. P2D Nintendo plots leap over Sega, USA TODAY, February 16, 1994, Wednesday, FINAL EDITION, Section: MONEY; Pg. 1B
Sega drops forecasts Nikkei closes week on a higher note, Financial Times (London,England), February 19, 1994, Saturday, London; Section: World Stock Markets (Asia Pacific); Pg. 19 Sega blames strong yen for decline; Analysts say competition has eaten into margins, The Independent (London), February 19, 1994, Saturday, Section: BUSINESS & CITY PAGE; Page 19. Sega sounds losses warning, Evening Standard (London), February 18, 1994, Section: Pg. 33 Soaring Sega grounded by European slump; Stock Tumbles 25% On Earnings Outlook, The Nikkei Weekly (Japan), February 7, 1994, Section: INDUSTRY; Pg. 9 Nintendo workers first to feel NAFTA NAFTA claims first U.S. victims: Nintendo takes Seattle plant south, The Vancouver Sun (British Columbia), February 7, 1994, Monday, FINAL EDITION, Section: BUSINESS; Pg. D9, Byline: SEATTLE POST-INTELLIGENCER
Sega to beef up overseas production Sega to step up overseas production, Japan Economic Newswire, FEBRUARY 25, 1994, FRIDAY
Sony gathers devs Japan - Sony Links With 200 Video Game Software Firms,Newsbytes, February 1, 1994, Tuesday
Nintendo disses CDs "Experts baffled by break-ins on Internet, St. Petersburg Times (Florida), February 13, 1994, Sunday, City Edition, BUSINESS; TECH TALK; Pg. 9H; DIGEST Nintendo announces long-awaited format for Project Reality; 64-bit state-of- the-art video game system will employ the fastest storage media available, Business Wire. February 10, 1994, Thursday" Nintendo intends to play with solid state over CD-ROM, The Vancouver Sun (British Columbia), February 12, 1994, Saturday, FINAL EDITION, Section: BUSINESS; Pg. H3, Byline: N.Y. TIMES NEWS SERVICE https://vgprintads.tumblr.com/post/77390106108/strider-genesismega-drive-simpsons https://en.wikipedia.org/wiki/Nintendo_64
3DO slashes prices 3DO cuts price on multiplayer, United Press International, February 22, 1994, Tuesday, BC cycle Matsushita cuts price of new video game, The Daily Yomiuri, February 19, 1994, Saturday Matushita buys into Interplay Universal Studios Parent Teams Up With Video, Computer Game Outfit, Associated Press Worldstream, February 10, 1994, Thursday 21:47 Eastern Time, Section: Financial pages
Laseractive goes 3D http://videogamekraken.com/laseractive-by-pioneer-corporation Pioneer Develops 3-D Software For Laser Disk Player, Newsbytes, February 23, 1994, Wednesday https://www.lddb.com/laserdisc/44971/PEASJ1012/3D-Museum https://youtu.be/bF2Y6v6GXhE?si=ZV-wsiG4HRiwZhaw
NEC launches Laseractive https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n81/mode/1up?view=theater
Sega looks to license Saturn tech https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up Court dismisses Fairchild claims Nintendo wins patent infringement ruling; federal judge dismisses Fairchild, Semiconductor lawsuit, Business Wire, February 17, 1994, Thursday https://patents.google.com/patent/US4095791A/en https://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_System_Game_Pak#Design_change
Commodore takes on Sega Amiga Format, Feb. 1994, pg. 10
Sega announces CDX https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater https://segaretro.org/Sega_Multi-Mega
JVC to launch X-Eye https://segaretro.org/Wondermega https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n61/mode/1up?view=theater
Sonic goes Third Release of the new "Sonic the Hedgehog 3" takes country by storm, Wednesday, Feb. 2 Sega celebrates "Hedgehog Day" with release of "Sonic 3", Business Wire, February 2, 1994, Wednesday https://en.wikipedia.org/wiki/Sonic_the_Hedgehog_3#Release
Nintendo goes big on Ken Griffey promotion Nintendo's promotional grand slam; limited-edition Griffey baseball card, available with new Nintendo video game, Business Wire, February 28, 1994, Monday
Nintendo doesn't like vowels https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n117/mode/1up?view=theater
Viacom goes multimedia https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater Viacom's win only a start Much lies ahead in merging companies, The Atlanta Journal and Constitution, February 16, 1994, Wednesday, Section: BUSINESS; Section F; Page 1
Acclaim shows off animation system https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater https://youtu.be/qgsyw9r-sc4?si=mOi8bIyDF6nM39G7 Gregory Fischbach Part 2 - Acclaim - https://www.patreon.com/posts/47720122
Core goes it alone https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n13/mode/1up?view=theater
Game makers go after Chinese pirates Mainland Super Marios upset overseas video-game makers, South China Morning Post (Hong Kong), February 19, 1994, Business; Pg. 1 https://www.kotaku.com.au/2013/11/the-chinese-gaming-console-with-the-jackie-chan-seal-of-approval/ Microsoft wants further action against fakers, South China Morning Post (Hong Kong), February 22, 1994, Business; Pg. 1
MAS Systems brings arcade controls into the home https://archive.org/details/ElectronicGamingMonthly_201902/Electronic%20Gaming%20Monthly%20Issue%20055%20%28February%201994%29/page/n63/mode/1up?view=theater https://kotaku.com/arcade-stick-pioneers-die-in-tragic-accident-1846700437
Doom gets reviewed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n3/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n35/mode/2up https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n43/mode/2up
Artist Graphics brings 3D acceleration to the PC https://archive.org/details/Computer_Gaming_World_Issue_115/page/n9/mode/2up https://www.youtube.com/watch?v=XmKKyiTCWNc https://www.youtube.com/watch?v=xONCBNipb8k Master your games with the Games Master https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up https://archive.org/details/Computer_Gaming_World_Issue_123/page/n151/mode/1up?q=master&view=theater https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n31/mode/2up
A1200 CD drive a no go https://archive.org/details/amiga-computing-magazine-070/page/n10/mode/1up https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up
Xplora 1 released https://www.mobygames.com/game/11394/xplora-1-peter-gabriels-secret-world/ https://archive.org/details/cashbox57unse_20/page/26/mode/1up?view=theater https://www.youtube.com/watch?v=y7EKnhIG6zY&list=PLqIy1v23IZFyTQUIdgVecQ0so94iiF48z
Aris goes MPEG https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater https://archive.org/details/ElectronicGamesLC2/Electronic%20Games%20LC2%20Issue%2017%20%28February%201994%29/page/n11/mode/1up?view=theater
Microprose's international offices go un-renamed https://archive.org/details/PC-Player-German-Magazine-1994-02/page/n17/mode/2up
Thalion loses key talent Amiga Format, Feb. 1994, pg. 10 https://en.wikipedia.org/wiki/Thalion_Software
Apple announces entry into settop box market BUSINESS IN BRIEF Apple plans interactive device for TV sets, The Atlanta Journal and Constitution, February 11, 1994, Friday, BUSINESS; Section D; Page 3 Japan's Pioneer, U.S. Oracle Corp. Announce Multimedia Tie-up, Associated Press Worldstream, February 16, 1994, Wednesday 04:35 Eastern Time
HP licenses CD32 https://archive.org/details/amiga-computing-magazine-070/page/n13/mode/1up
Atari ST User reviews The Whole Internet https://archive.org/details/wholeinternetuse00krol/mode/2up https://archive.org/details/Atari_ST_User_Issue_097_1994-02_Europress_GB/page/n89/mode/2up
Recommended Links:
The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ Gaming Alexandria: https://www.gamingalexandria.com/wp/ They Create Worlds: https://tcwpodcast.podbean.com/ Digital Antiquarian: https://www.filfre.net/ The Arcade Blogger: https://arcadeblogger.com/ Retro Asylum: http://retroasylum.com/category/all-posts/ Retro Game Squad: http://retrogamesquad.libsyn.com/ Playthrough Podcast: https://playthroughpod.com/ Retromags.com: https://www.retromags.com/ Games That Weren't - https://www.gamesthatwerent.com/
Sound Effects by Ethan Johnson of History of How We Play.
Copyright Karl Kuras
191集单集
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