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Diceless Devices | With Matt Finch | Wandering DMs S05 E33

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Manage episode 380603068 series 2560569
内容由Wandering DMs提供。所有播客内容(包括剧集、图形和播客描述)均由 Wandering DMs 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Dan & Paul are joined by Matt Finch, to talk about ways it can be more efficient in your D&D game setup to get random results with dice. Consider cards, chits, spinners, toppling block towers, or Matt's new app for the Fantasy Adventure Builder, now on Kickstarter? Dice were just the start!

Physical devices were used to generate random numbers for thousands of years, primarily for gambling. Dice in particular are known for more than 5000 years (found on locations in modern Iraq and Iran), flipping coin (thus producing a random bit) dates at least to the times of ancient Rome.

First documented use of physical random number generator for a scientific purpose was by Francis Galton (1890). He devised a way to sample a probability distribution using a common gambling dice. In addition to the top digit, Galton also looked at the face of a dice closest to him, thus creating 6 * 4 = 24 outcomes (about 4.6 bits of randomness).

Kendall and Babington-Smith (1938) used a fast-rotating 10-sector disk that was illuminated by the periodic bursts of light. The sampling was done by a human who wrote the number under the light beam onto a pad. The device was utilized to produce a 100,000-digit random number table (at the time such tables were used for statistical experiments, like PRNG nowadays).

This description uses material from the Wikipedia article "Hardware random number generator", which is released under the Creative Commons Attribution-Share-Alike License 3.0.

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Manage episode 380603068 series 2560569
内容由Wandering DMs提供。所有播客内容(包括剧集、图形和播客描述)均由 Wandering DMs 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Dan & Paul are joined by Matt Finch, to talk about ways it can be more efficient in your D&D game setup to get random results with dice. Consider cards, chits, spinners, toppling block towers, or Matt's new app for the Fantasy Adventure Builder, now on Kickstarter? Dice were just the start!

Physical devices were used to generate random numbers for thousands of years, primarily for gambling. Dice in particular are known for more than 5000 years (found on locations in modern Iraq and Iran), flipping coin (thus producing a random bit) dates at least to the times of ancient Rome.

First documented use of physical random number generator for a scientific purpose was by Francis Galton (1890). He devised a way to sample a probability distribution using a common gambling dice. In addition to the top digit, Galton also looked at the face of a dice closest to him, thus creating 6 * 4 = 24 outcomes (about 4.6 bits of randomness).

Kendall and Babington-Smith (1938) used a fast-rotating 10-sector disk that was illuminated by the periodic bursts of light. The sampling was done by a human who wrote the number under the light beam onto a pad. The device was utilized to produce a 100,000-digit random number table (at the time such tables were used for statistical experiments, like PRNG nowadays).

This description uses material from the Wikipedia article "Hardware random number generator", which is released under the Creative Commons Attribution-Share-Alike License 3.0.

  continue reading

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