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http://electricunderground.io/ The Electric Underground is a podcast dedicated to shmups (also known as shoot-em ups or STGs) that interviews various members of the community and covers many aspects of the genre. The podcast is intended to help demonstrate how rewarding a genre shmups really are. The Electric Underground is open format and welcomes all members of the community on as guests, you don't need to be, popular, famous, well-known, or anything like that. I also encourage you check o ...
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The Electric Underground Podcast

The Electric Underground Podcast

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Join your hosts Dave Tryxx aka DJ Last Level Boss and his long time boys Martin B & Bardi(and a revolving panel of buddies) as they dive into the finer points of the underground electronic music scene in an uncensored, honest and funny af podcast. Each week they'll be joined by a new guest ranging from promoters / label heads / artist / DJs and generally dope friends. keep up to date right here for new episodes as well as an *EXCLUSIVE* mix by a guest artist each and every week. Interested i ...
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Are Fighting Games Improving? EVO 2023 Extensive Discussion with Quash (Guilty Gear XX Player). In today's epic video, Quash and I discuss the past, present, and future of fighting games, leading up to our thoughts on EVO 2023. And for the first time in a long time, I'm actually interested and excited to watch it this year. As of late I have been p…
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Shmups VS Speedrunning, Natural Vs. Fan-Made Meta | Ft. @neoxaquas . Today's topic has been a subject that has fascinated me for a long time, the difference between shmup scoreplay meta and speedrunning time meta. What's interesting is that for a long time, I've heard speedrunners talk about scoreplay in the tone of an outdated style of competitive…
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The Crimson Blur, Has Smash Melee Sabotaged Itself?This is a FANTASTIC Conversation, even if you aren't plugged into Melee we discuss a lot of relevant topics about game design and competitive integrity. In today's episode, @TheCrimsonBlur and I talk about the current state of Super Smash Bros Melee and have an open conversation about many of my th…
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The Tragedy Of Fighting Games. Perhaps a spicy video, but I think it's important to keep it real (sometimes). Today I am talking about one of my favorite video game genres of all time, fighting games. Fighting games are in my top three alongside shmups and beat em' ups. I have been playing fighting games in a competitive and then semi-competitive s…
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GAME CRITIQUE IS DEAD: Why Reviewers SHOULD Be Skilled Players | The Definitive Discussion. Today is a very special video where @boghogSTG and I discuss the current (and awful) state of video game reviews and critique. This isn't just a bunch of empty complaining, however (at least I hope so). Instead we discuss the nature of what is good critique,…
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JRPG Is NOT Discrimination and Why Genre Terms Matter (NOT POLITICAL). All bad ideas seem to spring from RPGs, am I right ;-) Today I am discussing this viral topic of how Game Journalists are pushing for the genre term "JRPG" to be discontinued and why I think this phenomenon is happening. Additionally, I am making this video because I do think th…
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The History Of Beat Em' Ups - Part 2 (AVP Invented Character Action). The extensive history of one the greatest video game genres, Beat em' Ups, continues with our expert guest Kriegor! And we tackle the 90's golden era titles! In today's video we talk about the golden era of the genre (in my opinion) and we even see the birth of the mechanics and …
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UNPROFITABLE CONTENT: Why CAVE Doesn't Make Arcade Shoot Em' Ups Anymore :-( Today I am digging into a question that has come up ever since I began playing shoot em' ups (shmups) as to how CAVE went from the "most prolific" shooter developer of all time (according to Guinness World Records) to a studio that hasn't made a new arcade game in the past…
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You are NOT Too OLD to Play Difficult Games! Ever since I have started this channel and have covered difficult arcade genres like Shoot Em' Ups (shmups), Beat Em' Ups, Fighting Games, and Run N' Guns, I often notice in the comments section that many people will say that they can appreciate the difficulty and challenge of these video games, but sadl…
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The History of Beat Em' Ups (Part 1 - The Pre-Final Fight Era 1980-1989). Beat Em' Ups is one of my favorite genres of gaming. However, the history of this arcade staple isn't really widely known or discussed. Today I am joined by Kriegor, a man who knows a ton about the genre's history in detail, and we go through the first era Beat Em Ups, the Pr…
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Psikyo Shoot Em' Up Tier List Ranking! Ft. Super Player @Meriscan It's time to discuss which Psikyo Shoot Em' Up (shmup) games are the best with a ranking! And today I am joined by one of the best Psikyo players in the western world, @Meriscan ! For those not in the know, Psikyo is one of the most underrated shmup developers and their games are lik…
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What is a Shoot Em' Up? Defining the Genre with Shmup Junkie. This video has literally been years in the making. As much as we all the love Shoot Em' Up (shmup, STG) genre, what's embarrassing is that, up to this point, over all these decades, there has never been a solid criteria or definition of what a shmup even is. For a genre that is so fundam…
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Fight N' Rage Developer Interview! The Creation of the Best Modern Beat Em' Up! I'm very excited for today's guest, Sebagames, the developer of Fight N' Rage, my favorite Beat Em' Up of all time! In today's episode we discuss the history of the game, his story and motivation to get such a massive undertaking completed as a solo developer, and of co…
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True Last Boss - Amazing or Awful? A Shoot Em' Up (Shmup) Debate. True Last Boss, the TLB, they are a signature aspect of shoot em' up, shmup, design. Are they fair? Are they outdated and stealing your money? should they be mandatory? Should they be optional? What about TLB's appearing in other genres? Should Super Mario have a true last boss (giga…
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Are Fighting Games Decaying into Drama, Twitch Highlights, And Hype Reaction Videos? A discussion with @RedLineFGC . I have been actively involved with the fighting game scene (attending locals, watching majors, etc) since 2012 and over the past ten years it feels like there has definitely been a big shift in tone where the passion for the games ha…
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The discussion of how massive and omnipresent the tactic of nostalgia in today's video games and film is a common topic. Very few would deny how potent nostalgia is and how companies will not hesitate to use it. In today's video though, I want to go beyond the usual conversation of the behavior of the studios and companies (the suppliers) and inste…
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Gradius Series Ranking and Tier List! Shoot Em' Up Discussion with @KyoKusagani ! There is no Shoot Em' Up (shmup) series more classic and influential than the Gradius series. Konami, in years prior, were a legendary studio and absolutely pushed the genre of shoot em' ups forward in many meaningful ways. Today, I am joined by @KyoKusagani to rank a…
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Elden Ring Debate! Is Elden Ring A Masterpiece or Overrated Spam Fest? (Review, Discussion). Today I am joined by talented Shoot Em' Up Dev Boghog (Mechanical Star Astra + Gunvien) and charismatic Shmup commentator, Aktane, to discuss the open-world phenomenon that is taking over the gaming world, Elden Ring, to debate it's merits and try and work …
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Bootlegs, Dictators, & Shoot Em' Ups! Gaming in Brazil | Podcast with ShmupsBR. Today on the Electric Underground Podcast/Videocast I speak with @ShmupsBR about his experience playing retro games in Brazil growing up and all the wild stories about playing bootlegs and getting around the rules of a military dictatorship (hardcore!). We discuss a ton…
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Are Shoot Em' Ups Worth Full Price? What Makes Video Games Valuable? Videocast Discussion w/ Aktane! With massively popular games coming out right now like Elden Ring (and other Dark Souls like games) the question of how much a video game is worth, especially for older genres like Shoot Em' Ups or other arcade games, is coming up more and more. In …
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Schildmaid MX Developers Interview! New Indie Shmup Podcast! Today on the podcast (videocast) I sit down with the developers of the new indie shmup Schildmaid MX! In this episode we talk about the history of the game, the journey of the indie game makers, discuss the process of releasing an indie shoot em' up in the year 2022, the infamous barrel r…
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FRESH PERSPECTIVE! Shoot Em' Up Discussion With A New Player, RJB! In today's episode of the Electric Underground Videocast I discuss the genre with a new a player, RJB, to get a fresh perspective on shmups and to hear his feedback on what ideas and elements of the genre are currently connecting with new players. I really enjoyed the discussion a l…
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Shoot Em' Up Youtubers Unite! An Honest Discussion of the Ups and Downs of Shmups On Youtube. In today's episode of the show (with video!), I am joined by Shmup Junkie and Ed Tremblay of Studio Mudprints to catch up on how they have been doing and to talk about our experiences with making content around the best but extremely niche video game genre…
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Ketsui World Record Interview with Moglar5K, Featuring Jaimers! Earlier this year a speedrunning content creator, fireb0rn, made a video about Moglar5k being a speedrunning child prodigy and changing how Hollow Knight's speedrun is played. After Hollow Knight and speedrunning, Moglar5k then proceeded deep into the arcade genre of shoot em' ups (shu…
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Dodonpachi SaiDaiOuJou World Record Interview! Questions For a CAVE Superplayer! In today's video I speak with Kayar, a world record holder for Dodonpachi SDOJ! In the interview we talk about his recent superplay and his history as a player. Like his first 1cc, his beginnnings as a touhou
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Shmups On A Speedrunning Podcast! Mark Joins the FrameSavers to Discuss the Dodonpachi Score Glitch! Back from the vaccuum of the internet, I am happy to present an episode of my favorite speedrunning podcast, The Frame Savers, where I am a guest and try my best to introduce the infamous Dodonpachi Score Glitch and the competative shmup score scene…
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Surprise!! As a new perk for my Patrons I have decided that I will release the audio for new Electric Underground Podcast Episodes early, since there is usually a delay between when I finish the audio and have the video ready to upload :-) This video will premier at the end of shmup kumite as a surprise, so keep it on the down low ha ;-) Cheers!…
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Blue Revolver Developer Interview! (Part 2) The Struggle of Indie "Steam Has All the Leverage." In part 2 of this interview Danbo, the developer of Blue Revolver, discusses the perils of indie game publishing and how many aspects of steam, especially deep sales culture, punish indie developers and how much stronger of an alternative Itch.io is for …
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The secret ending of Shmup Slam 3 was an interview with Danbo, the developer of one of my favorite shmups, Blue Revolver! In Part 1 of this interview, we talk about his history with the genre, his inspiration for game design, and how he seeks polished fundamental design, over novel gimmicks. Buy Blue Revolver on Itch.io (more money goes to dev): ht…
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Strategic Shmup Marketing and Community Building with UBO (Podcast Part 2). In this 2nd half of the Electric Underground Podcast, UBO and I discuss his further efforts to support the shmup community on Steam, Reddit, Twitter, and Twitch. Check out UBO's Twitter: https://twitter.com/STGshmups https://twitter.com/ShmupDeals STG Shmup Reddit: https://…
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REVIVING SHMUPS! Marketing Arcade Culture into the 21st Century with UBO. In today's episode of the Electric Underground Podcast, we talk about the financial history of the genre and discuss new ideas for marketing shmups to the current gaming audience Check out UBO's Twitter: https://twitter.com/STGshmups https://twitter.com/ShmupDealsSTG Shmup Re…
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A RARE OCCURRENCE of the internet, two people with different viewpoints on input lag have a respectful discussion around the issue. In this episode, we talk about if and when input lag matters. I also share my thoughts on the Nintendo Life reviews I did and my personal standards for input lag. Hopefully, this episode will put the controversy to bed…
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August 1st is now officially Shmup Day! Today the Shmup Wiki, Hall of Records, Shmup Leaderboard, and Calice Cup are all announced! In this episode, I talk with Plasmo (Shmup Historian) and Queen Charlene (Creator of Shmup Wiki) about these new projects, their potential to grow the genre, and what the future holds for the genre! Check out the Shmup…
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In this episode, Pearl and I discuss the submission practices and requirements of the now controversial scorekeeping entity, Twin Galaxies. Pearl has submitted runs to the website before and I discuss with him my concerns about why I have trouble seeing Twin Galaxies as a future home for shmup and arcade game scorekeeping. All gameplay is from Pear…
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This episode was streamed live and in it I celebrate two years of the podcast and talk about the history of my content, as well as the future. I had fun ha :-) www.patreon.com/electricunderground Website: electricunderground.io/ Twitch: www.twitch.tv/the_electric_underground STG Revision 2020 Discord: discord.gg/snRueeH…
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After his brilliant showing at AGDQ 2020, Gusto returns to the podcast to discuss his experience and upcoming participation in Shmup Slam 2 (which will take place on my stream Feb 29th, 2020). Gusto's Twitter: twitter.com/gusyphus Gusto's Twitch: www.twitch.tv/gusyphus2/ www.patreon.com/electricunderground Twitter: twitter.com/Mark_MSX_ Website: el…
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SUPPORT GUS And SHMUPS AND TUNE IN FOR HIS RUN JANUARY 8th: Here is the stream schedule (it will auto adjust for your timezone): gamesdonequick.com/schedule Part 2 of my interview with Gus. In this second part, we talk about the different versions of Futari, Gus at Stunfest, and the opportunity for the genre to gain more exposure after Gus's demo a…
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At AGDQ 2020, Gus, the Futari Master, will be repping the shmup scene with a demonstration of Mushihimesama Futari Ultra Mode 1.01! In Part 1 of this ep I talk with him about his history with Shmups and Futari. In the upcoming Part 2, we'll talk all about his upcoming AGDQ run as well as his previous demonstrations at Stunfest earlier in the year. …
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This has been a topic that has been on my mind for months now. I have been a fan of Mike's for a long time and saw that he was struggling with the same issue of trying to communicate his thoughts and opinions with his audience, as well as experiencing upload burnout. I'm very proud of how this episode turned out and definitely encourage you all to …
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In this second part of the episode, we talk about the topic of Japanese world record verification and the future of world records and score keeping. We also talk some trash on Twin Galaxies (which is always fun). We talk about our issues with TG's ignoring of Japanese world records, being generally shady, and their current silly record submission p…
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speedrunning. Tracks: Opening = Swans: Mother of the World 2nd = Bomberman 64: Second Attack Metal cover by ToxicEternity 3rd = Lower Nofair Metal Cover by Steamage (I learned to play this on guitar in highschool, ha) Closing = Super Mario RPG, Battle with Smithy metal cover byRichaadEB
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A really fun episode with fellow Shmup Slam Co-Host, KZ the Kusoplayer. In this episode we talk about the struggles of being midtier players and the scene's tendency to only pay attention to top tier level play. We also talk about the grind, getting into scoring versus survival only, and other attitudes we've run up against. I'm super proud of how …
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Today the podcast is graced by Frenetic, a co-founder of STG Weekly, contributing member of the overall scene, shmup evangelist, and awesome host of many shmup-meetups over the years. We talk about the start of STG Weekly, his history with the genre, the Cali arcade scene, as well as some ideas for hustling shmups to a wider audience. We also discu…
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[Part II] This week two up-and-coming shmup players, Kiwi and Moglar5k, join me to dig into the great Shakespearean question: "How do I get good at shmups?" Kiwi Youtube: www.youtube.com/channel/UCbmYIZGgr1ugjcA4WUYqkOQ Moglar5k Youtube: www.youtube.com/channel/UCxGk4EHg09dlIp1QlQjS_GQ
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Episode XXVII: Breaking the Wall, Getting Good at Shmups w/ Kiwi and Moglar5k [Part I] EP 27, Breaking the Wall, Getting Good with Kiwi and Moglar5k (part 1).mp3 This week two up-and-coming shmup players, Kiwi and Moglar5k, join me to dig into the great Shakespearean question: "How do I get good at shmups?" Kiwi Youtube: www.youtube.com/channel/UCb…
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Today l get the chance to talk with the omega-level homie, Plasmo, about Stunfest 2019! This year was killer as always and we go over everything (at least that I could think of). Featured players this year were Maribel (playing lunatic Touhou Ten Desires), Kiwi (playing parallel Blue Revolver), and Gus (playing 1.5 and 1.01 Futari Ultra). All the r…
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A crazy huge episode. Topics Covered: -EUP Discord Closed -Greatest Shmups of All Time List -Why community matters with guests Dingo and Shoryusatsu Much love for all the members of my discord, the whole thing was so much fun! Also, my infinite apologies to Dingo and Shoryusatsu for their episode getting caught in development hell.…
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In 1876 Leo Tolstoy published War and Peace. In January of 2019 Softdrink and Mark MSX recorded a 2018 Shmup year in review episode and talked about Everything. Seriously though, I think this is a killer episode and huge thanks to Softdrink for being such an awesome guest. twitter.com/Softdrink_117
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