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内容由Kevin Miller and Brian Russick提供。所有播客内容(包括剧集、图形和播客描述)均由 Kevin Miller and Brian Russick 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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Navigating the Game Industry with Oscar Araque: From Venezuela to Halo and Beyond

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Manage episode 517245717 series 3613310
内容由Kevin Miller and Brian Russick提供。所有播客内容(包括剧集、图形和播客描述)均由 Kevin Miller and Brian Russick 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Navigating the Game Industry with Oscar Arra: From Venezuela to Halo and Beyond

In this episode of Code of Conversations, hosts Kevin and Brian Rusick are joined by Oscar Arra, a seasoned game producer with experience at prominent companies like Blizzard and Microsoft. From his start in Venezuela, Oscar recounts his educational journey at Full Sail University, the challenges he faced due to political unrest, and his eventual move to the U.S. to pursue a career in game development. He provides insights into working at Blizzard as a bilingual game master for World of Warcraft, his tenure with Microsoft working on Halo Infinite, and his expertise in Scrum and Agile methodologies. Oscar also discusses the evolving nature of the gaming industry, the importance of passion, and offers practical advice for aspiring game developers. This episode is a treasure trove of information for anyone interested in the intricacies of game production and the personal journey of a dedicated game industry professional.

Follow Oscar below:
https://www.linkedin.com/in/oscararaquev/

Be sure to follow us at:
https://www.coderconvos.com

Timestamps
00:00 Welcome to Code of Conversations

00:37 Meet Oscar Arra: From Venezuela to Video Games

03:10 Breaking into the Gaming Industry

03:38 Joining Blizzard and Becoming a Game Master

05:27 The Impact of COVID and Joining Microsoft

07:09 Working on Halo Infinite

09:32 Implementing Scrum and Agile Methodologies

11:56 Challenges and Changes in Game Development

19:43 Consistency and Quality in Game Art

24:27 The Shift to Unreal Engine and Production Metrics

28:08 Crunch Culture and Industry Evolution

29:35 The Evolution of Game Development

30:11 Japanese Game Development Culture

31:03 The Layoff Trend in the Tech Industry

32:17 The Impact of Money on Game Development

35:51 Influencers and the Gaming Industry

38:35 Passion vs. Profit in Game Development

48:58 Advice for Aspiring Game Developers

56:36 Closing Thoughts and Farewell

  continue reading

36集单集

Artwork
icon分享
 
Manage episode 517245717 series 3613310
内容由Kevin Miller and Brian Russick提供。所有播客内容(包括剧集、图形和播客描述)均由 Kevin Miller and Brian Russick 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Navigating the Game Industry with Oscar Arra: From Venezuela to Halo and Beyond

In this episode of Code of Conversations, hosts Kevin and Brian Rusick are joined by Oscar Arra, a seasoned game producer with experience at prominent companies like Blizzard and Microsoft. From his start in Venezuela, Oscar recounts his educational journey at Full Sail University, the challenges he faced due to political unrest, and his eventual move to the U.S. to pursue a career in game development. He provides insights into working at Blizzard as a bilingual game master for World of Warcraft, his tenure with Microsoft working on Halo Infinite, and his expertise in Scrum and Agile methodologies. Oscar also discusses the evolving nature of the gaming industry, the importance of passion, and offers practical advice for aspiring game developers. This episode is a treasure trove of information for anyone interested in the intricacies of game production and the personal journey of a dedicated game industry professional.

Follow Oscar below:
https://www.linkedin.com/in/oscararaquev/

Be sure to follow us at:
https://www.coderconvos.com

Timestamps
00:00 Welcome to Code of Conversations

00:37 Meet Oscar Arra: From Venezuela to Video Games

03:10 Breaking into the Gaming Industry

03:38 Joining Blizzard and Becoming a Game Master

05:27 The Impact of COVID and Joining Microsoft

07:09 Working on Halo Infinite

09:32 Implementing Scrum and Agile Methodologies

11:56 Challenges and Changes in Game Development

19:43 Consistency and Quality in Game Art

24:27 The Shift to Unreal Engine and Production Metrics

28:08 Crunch Culture and Industry Evolution

29:35 The Evolution of Game Development

30:11 Japanese Game Development Culture

31:03 The Layoff Trend in the Tech Industry

32:17 The Impact of Money on Game Development

35:51 Influencers and the Gaming Industry

38:35 Passion vs. Profit in Game Development

48:58 Advice for Aspiring Game Developers

56:36 Closing Thoughts and Farewell

  continue reading

36集单集

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