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Build a Game Engine from Scratch in C++

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内容由HackerNoon提供。所有播客内容(包括剧集、图形和播客描述)均由 HackerNoon 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

This story was originally published on HackerNoon at: https://hackernoon.com/build-a-game-engine-from-scratch-in-c.
So you want to learn more about game engines and write one yourself? That's awesome! To help you on your journey, here are some recommendations of C++ libraries
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #video-game-development, #c++, #gamedev, #indie-game-development, #game-engine, #unity, #programming, and more.
This story was written by: @pikuma. Learn more about this writer by checking @pikuma's about page, and for more stories, please visit hackernoon.com.
This article will go over some of the fundamental building blocks that are required to create a simple game engine with C++. It will give some personal recommendations on how I like to approach writing one from scratch.

  continue reading

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Manage episode 428724230 series 3474369
内容由HackerNoon提供。所有播客内容(包括剧集、图形和播客描述)均由 HackerNoon 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

This story was originally published on HackerNoon at: https://hackernoon.com/build-a-game-engine-from-scratch-in-c.
So you want to learn more about game engines and write one yourself? That's awesome! To help you on your journey, here are some recommendations of C++ libraries
Check more stories related to gaming at: https://hackernoon.com/c/gaming. You can also check exclusive content about #game-development, #video-game-development, #c++, #gamedev, #indie-game-development, #game-engine, #unity, #programming, and more.
This story was written by: @pikuma. Learn more about this writer by checking @pikuma's about page, and for more stories, please visit hackernoon.com.
This article will go over some of the fundamental building blocks that are required to create a simple game engine with C++. It will give some personal recommendations on how I like to approach writing one from scratch.

  continue reading

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This story was originally published on HackerNoon at: https://hackernoon.com/build-a-game-engine-from-scratch-in-c . So you want to learn more about game engines and write one yourself? That's awesome! To help you on your journey, here are some recommendations of C++ libraries Check more stories related to gaming at: https://hackernoon.com/c/gaming . You can also check exclusive content about #game-development , #video-game-development , #c++ , #gamedev , #indie-game-development , #game-engine , #unity , #programming , and more. This story was written by: @pikuma . Learn more about this writer by checking @pikuma's about page, and for more stories, please visit hackernoon.com . This article will go over some of the fundamental building blocks that are required to create a simple game engine with C++. It will give some personal recommendations on how I like to approach writing one from scratch.…
 
This story was originally published on HackerNoon at: https://hackernoon.com/a-consensus-based-algorithm-for-non-convex-multiplayer-games-nonlinear-oligopoly-games . A novel algorithm using swarm intelligence to find global Nash equilibria in nonconvex multiplayer games, with convergence guarantees and numerical experiments. Check more stories related to gaming at: https://hackernoon.com/c/gaming . You can also check exclusive content about #games , #consensus-based-optimization , #numerical-experiments , #zeroth-order-algorithm , #nonconvex-multiplayer-games , #global-nash-equilibria , #metaheuristics , #mean-field-convergence , and more. This story was written by: @oligopoly . Learn more about this writer by checking @oligopoly's about page, and for more stories, please visit hackernoon.com . The study was conducted by Enis Chenchene, Hui Huang, Jinniao Qiu and Hui Chen. They studied the dependence of Algorithm 1 with respect to the algorithm’s parameters to solve (3.5) of good produced. They found no significant differences in the convergence behavior of anisotropic or isotropic dynamics.…
 
This story was originally published on HackerNoon at: https://hackernoon.com/a-consensus-based-algorithm-for-non-convex-multiplayer-games-abstract-and-introduction . A novel algorithm using swarm intelligence to find global Nash equilibria in nonconvex multiplayer games, with convergence guarantees and numerical experiments. Check more stories related to gaming at: https://hackernoon.com/c/gaming . You can also check exclusive content about #games , #numerical-experiments , #consensus-based-optimization , #zeroth-order-algorithm , #nonconvex-multiplayer-games , #global-nash-equilibria , #metaheuristics , #mean-field-convergence , and more. This story was written by: @oligopoly . Learn more about this writer by checking @oligopoly's about page, and for more stories, please visit hackernoon.com . In this paper, we present a novel consensus-based zeroth-order algorithm tailored for nonconvex multiplayer games. The proposed method leverages a metaheuristic approach using concepts from swarm intelligence to reliably identify global Nash equilibria. We utilize a group of interacting particles, each agreeing on a specific consensus point, asymptotically converging to the corresponding optimal strategy.…
 
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