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内容由Jeff Shulman, Red Russak & Soumeya Benghanem, Jeff Shulman, Red Russak, and Soumeya Benghanem提供。所有播客内容(包括剧集、图形和播客描述)均由 Jeff Shulman, Red Russak & Soumeya Benghanem, Jeff Shulman, Red Russak, and Soumeya Benghanem 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
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51: Dealing with Tension Between Product Engagement and Monetization in the Gaming Industry

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Manage episode 331692082 series 2930898
内容由Jeff Shulman, Red Russak & Soumeya Benghanem, Jeff Shulman, Red Russak, and Soumeya Benghanem提供。所有播客内容(包括剧集、图形和播客描述)均由 Jeff Shulman, Red Russak & Soumeya Benghanem, Jeff Shulman, Red Russak, and Soumeya Benghanem 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In this episode of the How to Succeed in Product Management Podcast, marketing professor Jeff Shulman and The Product Management Center advisory board member Soumeya Benghanem welcome David Lau (Mojang Studios) and Raul Salcedo (Fluent, Inc) to talk about what makes a good PM in the gaming industry. A good PM is someone who is intellectually curious and one who consumes the products because being a PM in this field means you are dealing with consistency in product engagement and formulating strategies to sell within the game.

Support for How to Succeed in Product Management is brought to you by Apptentive, which enables product managers to measure shifts in customer emotion and gather actionable feedback across the mobile customer journey. To learn more, go to Apptentive.com/UW.

What to Listen For:

  • 00:00 Intro
  • 04:10 Why should somebody outside of gaming care about this conversation?
  • 06:07 Tracking metrics for gaming customers
  • 15:44 The minimal lovable product
  • 21:51 Tensions between engagement and monetization
  • 30:10 Good PMs understand engagement, acquisition, and monetization
  • 38:44 The 80/20 rule when developing apps
  • 44:12 Setting different types of thresholds when people are overplaying
  • 53:08 Our concluding thoughts
  continue reading

131集单集

Artwork
icon分享
 
Manage episode 331692082 series 2930898
内容由Jeff Shulman, Red Russak & Soumeya Benghanem, Jeff Shulman, Red Russak, and Soumeya Benghanem提供。所有播客内容(包括剧集、图形和播客描述)均由 Jeff Shulman, Red Russak & Soumeya Benghanem, Jeff Shulman, Red Russak, and Soumeya Benghanem 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

In this episode of the How to Succeed in Product Management Podcast, marketing professor Jeff Shulman and The Product Management Center advisory board member Soumeya Benghanem welcome David Lau (Mojang Studios) and Raul Salcedo (Fluent, Inc) to talk about what makes a good PM in the gaming industry. A good PM is someone who is intellectually curious and one who consumes the products because being a PM in this field means you are dealing with consistency in product engagement and formulating strategies to sell within the game.

Support for How to Succeed in Product Management is brought to you by Apptentive, which enables product managers to measure shifts in customer emotion and gather actionable feedback across the mobile customer journey. To learn more, go to Apptentive.com/UW.

What to Listen For:

  • 00:00 Intro
  • 04:10 Why should somebody outside of gaming care about this conversation?
  • 06:07 Tracking metrics for gaming customers
  • 15:44 The minimal lovable product
  • 21:51 Tensions between engagement and monetization
  • 30:10 Good PMs understand engagement, acquisition, and monetization
  • 38:44 The 80/20 rule when developing apps
  • 44:12 Setting different types of thresholds when people are overplaying
  • 53:08 Our concluding thoughts
  continue reading

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