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The UI Monolith Making App | #116

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Manage episode 290084407 series 2644918
内容由GeePaw Hill提供。所有播客内容(包括剧集、图形和播客描述)均由 GeePaw Hill 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

The ultimate making app for a shipping multi-service system is actually a one-machine monolith with a UI. If your team is experiencing the most common pains from working in a large SOA environment, the productivity payback will be enormous. We've talked a lot about the idea of having a shipping app for our customers and a making app for us. We can use the same source base to make multiple binaries. We target customer needs with one of those, and we target developer needs with the rest. The economics of this approach are straightforward: As long as a making app's benefit — improved productivity on the shipping app — is less than its cost — the time spent working on something we don’t ship — we get a net gain in productivity.

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You can read the full transcription of this podcast over on GeePawHill.org. Any feedback, you can always tweet @GeePawHill on Twitter, or drop a voice message via the voice messages link here on Anchor. If you are interested in becoming more involved in the Change-Harvesting community, click here to learn how to join GeePaw's Camerata.

--- Send in a voice message: https://podcasters.spotify.com/pod/show/geepawhill/message
  continue reading

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Artwork
icon分享
 
Manage episode 290084407 series 2644918
内容由GeePaw Hill提供。所有播客内容(包括剧集、图形和播客描述)均由 GeePaw Hill 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

The ultimate making app for a shipping multi-service system is actually a one-machine monolith with a UI. If your team is experiencing the most common pains from working in a large SOA environment, the productivity payback will be enormous. We've talked a lot about the idea of having a shipping app for our customers and a making app for us. We can use the same source base to make multiple binaries. We target customer needs with one of those, and we target developer needs with the rest. The economics of this approach are straightforward: As long as a making app's benefit — improved productivity on the shipping app — is less than its cost — the time spent working on something we don’t ship — we get a net gain in productivity.

---

You can read the full transcription of this podcast over on GeePawHill.org. Any feedback, you can always tweet @GeePawHill on Twitter, or drop a voice message via the voice messages link here on Anchor. If you are interested in becoming more involved in the Change-Harvesting community, click here to learn how to join GeePaw's Camerata.

--- Send in a voice message: https://podcasters.spotify.com/pod/show/geepawhill/message
  continue reading

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