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内容由Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper提供。所有播客内容(包括剧集、图形和播客描述)均由 Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal。
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Episode 11: Metagaming and Knowledge Management
Manage episode 180241544 series 1450546
内容由Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper提供。所有播客内容(包括剧集、图形和播客描述)均由 Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal。
Instead of examining one game in detail, this week the broader concept of metagaming caught our attention. From Dungeons & Dragons to Tekken to League of Legends, tons of games can be played at a meta level. There’s so much information about games out there, and whether you take it into account can make or break your play style. It’s not always looked at kindly, but metagaming is a powerful tool. Players of card games like Netrunner have built elaborate lists of potential card combinations, and pro League of Legends players can craft complex strategies around their opponents’ known play styles. Beyond games, this has huge implications for communities of practice and knowledge management. How can companies and organizations capture the informal knowledge built up around their business processes? We found some direct tips they can take from metagaming.
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Show Notes & Links
- Toward a Topology of Metagames (Proceedings of the Australasian Computer Science Week Multiconference)
- Game Design Fundamentals, by Katie TekinbaÅŸ and Eric Zimmerman
- All Work, All Play (trailer)
- Balancing Act: How to Capture Knowledge Without Killing It (Harvard Business Review)
- Dan Pink’s TED Talk, The Puzzle of Motivation
Other games mentioned in this episode
- Tekken 3
- Final Fantasy 7
- Dungeons & Dragons
- League of Legends
- Magic: The Gathering
- Hearthstone
- Netrunner
- Shadowrun
- Smash Brothers
- Halo
26集单集
Manage episode 180241544 series 1450546
内容由Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper提供。所有播客内容(包括剧集、图形和播客描述)均由 Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal。
Instead of examining one game in detail, this week the broader concept of metagaming caught our attention. From Dungeons & Dragons to Tekken to League of Legends, tons of games can be played at a meta level. There’s so much information about games out there, and whether you take it into account can make or break your play style. It’s not always looked at kindly, but metagaming is a powerful tool. Players of card games like Netrunner have built elaborate lists of potential card combinations, and pro League of Legends players can craft complex strategies around their opponents’ known play styles. Beyond games, this has huge implications for communities of practice and knowledge management. How can companies and organizations capture the informal knowledge built up around their business processes? We found some direct tips they can take from metagaming.
…
continue reading
Show Notes & Links
- Toward a Topology of Metagames (Proceedings of the Australasian Computer Science Week Multiconference)
- Game Design Fundamentals, by Katie TekinbaÅŸ and Eric Zimmerman
- All Work, All Play (trailer)
- Balancing Act: How to Capture Knowledge Without Killing It (Harvard Business Review)
- Dan Pink’s TED Talk, The Puzzle of Motivation
Other games mentioned in this episode
- Tekken 3
- Final Fantasy 7
- Dungeons & Dragons
- League of Legends
- Magic: The Gathering
- Hearthstone
- Netrunner
- Shadowrun
- Smash Brothers
- Halo
26集单集
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