Artwork

内容由Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper提供。所有播客内容(包括剧集、图形和播客描述)均由 Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

Episode 12: User Testing and Moral Choices in the Bioshock Series

 
分享
 

Manage episode 180241543 series 1450546
内容由Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper提供。所有播客内容(包括剧集、图形和播客描述)均由 Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Bioshock is one of the most critically lauded games of all time. Released in 2007, today it still holds a place in Metacritic’s top 25 games ever. The game’s story, all about an underwater city that fell victim to a mix of Objectivist thinking and superpowers, is still largely hailed as an unusually mature experience among games. But does it deserve that praise? And did Bioshock: Infinite improve on anything when it showed up in 2013? This week we talk about Bioshock’s approach to moral choices (especially in comparison to Papers, Please), transferability of training, and whether or not the studio’s approach to user testing made any sense.

Show Notes & Links

Other games mentioned in this episode

  • Bioshock 2
  • System Shock 2
  • Spec Ops: The Line
  • Metal Gear: Solid
  • Mass Effect
  • Star Wars: Knights of the Old Republic
  • Papers, Please
  continue reading

26集单集

Artwork
icon分享
 
Manage episode 180241543 series 1450546
内容由Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper提供。所有播客内容(包括剧集、图形和播客描述)均由 Chad Haefele & Brandon Carper, Chad Haefele, and Brandon Carper 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Bioshock is one of the most critically lauded games of all time. Released in 2007, today it still holds a place in Metacritic’s top 25 games ever. The game’s story, all about an underwater city that fell victim to a mix of Objectivist thinking and superpowers, is still largely hailed as an unusually mature experience among games. But does it deserve that praise? And did Bioshock: Infinite improve on anything when it showed up in 2013? This week we talk about Bioshock’s approach to moral choices (especially in comparison to Papers, Please), transferability of training, and whether or not the studio’s approach to user testing made any sense.

Show Notes & Links

Other games mentioned in this episode

  • Bioshock 2
  • System Shock 2
  • Spec Ops: The Line
  • Metal Gear: Solid
  • Mass Effect
  • Star Wars: Knights of the Old Republic
  • Papers, Please
  continue reading

26集单集

Tất cả các tập

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南