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#QuickCuppa - Thoughts on creativity, innovation and intuition in design

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Manage episode 267642797 series 2761562
内容由Jake Hopking提供。所有播客内容(包括剧集、图形和播客描述)均由 Jake Hopking 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

UIT 4: In this week's episode I share my thoughts on creativity, intuition and introduce the terms 'Qualitative Design' and 'Quantitative Design'.

Overview

  • Welcome subscribers
  • Introduce #QuickCuppa format
  • Talk about the Free Stickers giveaway, open to everyone
  • Share thoughts on creativity

Innovation

The following doesn’t necessarily directly apply to UI design, but I think it’s important to keep in mind as I continue through this exploration into creativity.

  • Firstly, design can begin with the recognition of societal changes or trends. This involves listening carefully to users’ voices and needs. This can be called ‘demand-driven’ or design.
  • Secondly, design can begin with discovery or development in science, technology or the arts. This can be called ‘genesis-driven’ design. Example being a new platform or media type: app design etc.
  • Thirdly, design can begin with the generation of a product idea aimed at bridging the gap between demand and genesis.
  • These three approaches are not mutually exclusive, and they can and usually are applied in parallel. Both demand and genesis are essential for design, and in actual cases of breakthrough design, the three approaches are often integrated.

Full show notes, including multimedia assets available at https://uitherapy.fm/episodes/4/
Links

Support the show
  continue reading

8集单集

Artwork
icon分享
 
Manage episode 267642797 series 2761562
内容由Jake Hopking提供。所有播客内容(包括剧集、图形和播客描述)均由 Jake Hopking 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

UIT 4: In this week's episode I share my thoughts on creativity, intuition and introduce the terms 'Qualitative Design' and 'Quantitative Design'.

Overview

  • Welcome subscribers
  • Introduce #QuickCuppa format
  • Talk about the Free Stickers giveaway, open to everyone
  • Share thoughts on creativity

Innovation

The following doesn’t necessarily directly apply to UI design, but I think it’s important to keep in mind as I continue through this exploration into creativity.

  • Firstly, design can begin with the recognition of societal changes or trends. This involves listening carefully to users’ voices and needs. This can be called ‘demand-driven’ or design.
  • Secondly, design can begin with discovery or development in science, technology or the arts. This can be called ‘genesis-driven’ design. Example being a new platform or media type: app design etc.
  • Thirdly, design can begin with the generation of a product idea aimed at bridging the gap between demand and genesis.
  • These three approaches are not mutually exclusive, and they can and usually are applied in parallel. Both demand and genesis are essential for design, and in actual cases of breakthrough design, the three approaches are often integrated.

Full show notes, including multimedia assets available at https://uitherapy.fm/episodes/4/
Links

Support the show
  continue reading

8集单集

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