We are a missionary organisation, working with local UK churches to send workers throughout the world. Taking the Gospel to everyone, everywhere. Working in a wide variety of ministries in a wide variety of mission fields.
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This is a feed of pages for Planeta Digital
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This is a feed of pages for Gente de Campo y gente de jale
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A primarily interview-based podcast grounded in the board game hobby. By exploring the connections between board games and other mediums, Intertextual Cardboard Experience is looking to tap into some links that may not have been considered much previously. Through interesting guests, audience feedback, and general revision, there is an experiential element of this channel to grow and change in unique ways. By keeping the door open to various forms of entertainment, the myriad of possibilitie ...
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Justin R. Young and Scott Johnson take on the big social and political topics of the week with your phone calls LIVE!
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#2(4) - Let’s Get Digital: An Asynchronous Interview with ufm (BGA Developer) & A One-Year Celebration!
1:22:09
These will be the shortest show notes yet because I have more than enough words in the episode itself. Listen for some unique insights from Board Game Arena developer ufm, and check out all of their BGA adaptations here (you might need to have an account to see this page?). Also, thanks for being a part of this journey. It's been a blast. Also also…
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Justin Jacobson, owner and president of Restoration Games, joins the show to talk about what drives the company, especially as it's doing something quite different in the hobby board game space. In a world of “digital” remakes, remasters, and re-imaginings of all sorts of different texts, there really aren’t many analogous examples in the analog sp…
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Daniel Newman, board game designer and New Mill Industries owner, joins the show today to talk about a bunch of really fun topics. The conversation includes, but is not limited to, New Mill, trick-taking games, punk rock, and how one could make impromptu card stands. With a focus on making different designs more readily available and finding work t…
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Vodcast 3 - Summer Solo-stice: ROVE (a great solo game) and all Solitary Things A hair shorter than the last couple of “Vodcasts,” and that was a part of this episode’s solo challenge. With that mild dose of brevity, there are some interesting thoughts here, and they’re a bit punchier. In this episode, I break down the awesome solo game, ROVE: Resu…
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Insanely talented artist and creator, Tyler Miles Lockett joins the show to talk about some upcoming projects. Tyler is creating the art for Renier Knizia’s Ichor, Lockett Studio (a really exciting project that we chat about for a bit!), and his HUGE upcoming book, Lockett Studio: Greek Gods and Heroes. Through a long time of traveling and creating…
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Artist of a million different things (with many of those most recent projects being board games), Alisha Giroux joins the podcast to discuss art, board games, some neat stories about how some collaborations came to be, AI, and a whole bunch of other great insights. Check out Alisha’s work in these links below: Store Portfolio Linkpop for Instagram …
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A just me episode where I (start to) discuss "balance" in board games, other mediums, and life in general. A lot of the purpose of the episode is to introduce future topics while bringing up some of the things I've been up to that made me think about those topics. There wound up being some interesting connections in here too, and I'm looking forwar…
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The end of a trilogy. Brett J. Gilbert joins me to cap off a wonderful set of episodes. As one of founders of the Cambridge design group that both Trevor Benjamin and David Thompson from the last two episodes are a part of, it was such a great time going back to the beginning. The oddly constructed chronology of this episode kind of does the same, …
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In the rare sequel that’s just as good as its predecessor, David Thompson joins the show for “Collabstraction 2: The Collabstractioning.” We talk about some similar ideas in the topics of collaboration and abstraction, but we also discuss the ideas of sequels/iterations/expansions. It was really interesting getting to hear the slight differences in…
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A wonderful collaborative discussion here with a designer that only designs in collaborations, Trevor Benjamin. Designer of one of my favorite games of all time in Mandala, everything that has Trevor in the design credits is guaranteed to be a fantastic game. Speaking of fantastic, I think this episode is quite fantastic too, so thank you for tunin…
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The first ever "Vodcast." So while a warning that this one is just me is potentially apt, it's a huge step up from the "Yearly Reflection" episode. Part of the reason this exists is due to the fact that now is my turbo-busy season. Another reason it exists is because there are some good thoughts in here that I want to keep continuing in this Vodcas…
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In this super sweet episode, Ruel and I have a fantastic talk about all of the things he’s currently working on, some of his life’s stories, and connections between books and board games. To put most of everything in one spot (and that EVERYTHING is a lot), this is Ruel’s Linktree. The Linktree isn’t enough, as he is also on Rahdo and Good Time Soc…
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Luis Aguasvivas, writer for PopMatters, his own site, and numerous other video game journals, joins me for an episode primarily about the video game Tetris. The episode is a journey from very poignant and personal reflections on the way the game has impacted Luis to funny moments about speed-running board games to the history of Tetris to many othe…
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Join this fantastic episode, as Brigette leads me (and subsequently all of you) on a board game journey through several unique lenses. Check out all of her amazing work here and the rest of this episode for her insight. Intro (0:00) Brigette’s professional graphic design experience linked up with her board gaming in a way that led to her designing …
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#13 - Eric & The Board Game Dojo: Crossovers and Transitions – not (really) a basketball episode
1:49:25
This episode’s notes start at the end. Eric partnered up with his friend Ben from https://travel-games.co.uk/ to put together these really awesome Tokyo Game Market Bundles. So while this is a kind of plug, it’s really not (but you should look at them, and they’re looking to replenish ones that sell out too [I think the whole initial lot sold out i…
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Steven recently released Fliptown, which has got me absolutely hooked. That's no surprise, as many of his other co-designs are ones that I have binged/still am binging. Check out Steven's work and Twitter. Exposition Steven's intro into games and game design. A new segment has emerged: "Vod Poorly Explaining Your Game" or VPEYG (the "y" is silent) …
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Jon Perry, designer of some of my favorite games, comes to talk about all his creative endeavors in this excellent episode. Check out Spots, Air, Land & Sea, Time Barons, Scape Goat, and all future output (some mentioned in this episode!). Jon's website is a great place to look at these games and his work in other mediums. I cannot overstate how ex…
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Dan Thurot of Space-Biff! joins me for a very special episode ten. Join us and the episode formerly known as "TBDBD" for questions, (non)answers, thoughtfulness, fun, and everything in-between. "These Are My Impressions" (9:27) < chapter title inspired by Usher's "Confessions Part II" Dan receives his assignment for the podcast while we reflect on …
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Possible Acronym Interpretations: Very In(dividual)(tertextual) Cardboard Experience Special Veritably (sorry that) It’s (a non-)Conversation (but just me) Existentially Spiraling <<< typed this before recording either version of this episode, and it wound up being way too self-fulfilling Vanilla Ice Cream Eating Spectacular DISCLAIMER: If you are …
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An extremely ranging and fun conversation about all of the research and design ethos that go into Eric's games. The first couple timestamps cover Eric, what got him into gaming, his general research process, and thoughts behind designing. After that, the linked times are about specific research-related questions for specific games. As to not spoil …
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An in-depth look at all things Bitewing Games and one of its co-founders, Nick Murray. Intro and Reception Area (0:00) What got Nick into board games and some of the moments that made Bitewing games Reading Some Magazines in the Waiting Room (14:10) Movies/shows about dentists Video games that made an impact on Nick's game development and design Hy…
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Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here. Prologue (0:00) Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting …
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Tried something new, so the episode is broken into chapters or "acts" in the notes here and in the episode. I provide a brief explanation at the beginning of the episode highlighting this attempt, so hopefully it works well. Act I - Setting Sail (4:40) Maybe not the most apt title, unless Alan and I are Imperialist targets for Captain Nemo. Nonethe…
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Peter talks about his Kennerspiel des Jahres winning game, Paleo. I love this game, so hearing about the design process and how those choices allow players to tell stories while speaking in the language of the game's world was fascinating. Additionally, Peter discusses his work as an archeologist, Indiana Jones (well, I bring that up), what he's be…
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An interview with Liz Davidson of the Beyond Solitaire Podcast, YouTube Channel, and design duo for the upcoming Night Witches board game (https://boardgamegeek.com/boardgame/388558/night-witches). In this episode, we discuss all of Liz's work, teaching, balance, pets, video games, and a myriad of other things. With Beyond Solitaire being a huge in…
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Trick-taking, a quiz, development/design, PS1, and a lot of general fun. Taylor Reiner from Taylor's Trick-Taking Table and further influence in the genre by way of development and designs joins the podcast. In our talk, Taylor dives into the nuances of what makes trick-taking games a unique genre rife for all of the current popularity they've had …
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An awesome discussion with John Clowdus of Small Box Games where we talk about what got him into game design, keeping things as small as possible, Omen (! kind of), adapting gameplay from art, some books, MTG, and various other topics. In this varied conversation, John (impressively) keeps all of my questioning together to tell an interesting story…
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In this little audio clip, I talk about the purpose of the podcast in a little more detail than the page's description is able to and reflect on the actual first episode, which preceded this recording. A lot of things are currently "under construction," so there will inevitably be changes and improvements as this goes along. Thank you for joining m…
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Scientology is a groundbreaking study of self help and getting better, you're a close minded bigot!Oh yeah, well I hear you torture people and take all their money, weirdo!OH YEAH IF YOU CRITICIZE SCIENTOLOGY IM GOING TO SUE YOU! Also Unfriend me! See you in court!由Scott Johnson & Justin R. Young
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I hate change! Nothing should ever change! Certainly not the time itself! And for what? Farmers! Pishaw!OH yeah, well I think it would be nice for once if we didn't keep doing something old dumb and outdated once in a while in favor of a better freakin way!OH YEAH! Well if you think Daylight Savings Time is a good idea than UNFRIEND ME!…
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All immigration is legal! Borders are false contructs invented by racists!Oh yeah, well why don't you just open up your house to a bunch of freeloaders and let me know how that goes for ya!OH YEAH! Well if you think illegal immigration is thing than UNFRIEND ME!由Scott Johnson & Justin R. Young
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Spoilers. Are they good? Are they bad? Are they more complicated than that? Scott and Justin have all the answers, so listen up!由Scott Johnson & Justin R. Young
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UnFriend Me digs into Furry culture and tries to learn all about it! With that help of research and your calls, I think we did ok! Join us!由Scott Johnson & Justin R. Young
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HEY WHALE KILLER! I hope entertaining your awful children is worth the slow torture of animals you SEA MURDERER!Well I think that as long as we are not hurting these creatures, what's the harm in teaching them to jump around for treats?OH YEAH! Well if you support Sea World than UNNNNFRIEND ME!Should places like Sea World even exist in our day and …
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I love nerdy stuff! I've loved it all my life! If you haven't loved it as long as I've loved it I doubt your sincerity! Stop ruining my life, Experience Vampire!Last I checked there's no time limit on when someone can like something! Blow it out your hipster ass!OH YEAH! Well if you stick up for Fake Nerd than you can UNFRIEND ME!…
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Westworld is the best! Criticism of the series? DOESN'T LOOK LIKE ANYTHING TO ME!Oh yeah? Well I think robot fantasy stories are best told through confusion and mud!OH YEAH! Well, if you don't think grunge songs covered on player piano get old OR Westworld Season Two than UNFRIEND ME!由Scott Johnson & Justin R. Young
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Boys should be boys and girls should be girls! Why does everything have to be so kooky!Oh yeah, well I think we should try swapping all he genders all the time, and even throw in some apes and stuff!OH YEAH! Well if you and your SJW virtue signalers insist on ruining everything than UNFRIEND ME!由Scott Johnson & Justin R. Young
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Hey! If you want to keep these kids scandalized with thier FUBU and running around with Juicy written on their butts, then move to another school!Oh yeah well if you think I want my kid raised in your little Hitler conformity school then I think maybe I will take them to a different school!OH YEAH! Will if you don't like School Uniforms than UNFRIE…
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Hey fat cat! Keep smoking your fat cigars and sitting in your fat leather chairs counting your fat stacks of money while the rest of us break our backs you ghoul!OH yeah, well how about your pay your dues like I had to and get what you can and learn how to make something of yourself, ya big freeloading hippie!OH YEAH! Well if you down support a hig…
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We go where others fear to tread: What's the deal with porn? Good for you? Bad for you? So much to say.由Scott Johnson & Justin R. Young
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We get down to the big question of our time: Did the Simpsons really peak in the mid-90's or is it still churning out quality comedy? You'll be surprised how hot this debate really is.由Scott Johnson & Justin R. Young
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Drugs. What's the deal with drugs? Should more of them (or all of them) be legal? We talk about it...with you.由Scott Johnson & Justin R. Young
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How we elect officials, and why it might be long in the tooth.由Scott Johnson & Justin R. Young
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A break from the big society altering issues. Enjoy a spoiler filled episode of UnFriend Me for fans of Avengers Infinity War!由Scott Johnson & Justin R. Young
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Hey weirdo! Just because you can't handle one relationship doesn't mean you can fix it by adding another one!Oh yeah, well I say the more the merrier! Why stop with one when you can have the entire bag!OH YEAH well if you think polyamory is possible than UNFRIEND ME!由Scott Johnson & Justin R. Young
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Hey Breeder! How about you stop screwing up your kids by micro managing everything they do! I think they can survive that episode of Doc McStuffens themselves!Oh yeah, well we live in weird times and if I can keep a shorter leesh on my kids then who are you to say otherwise!!!OH YEAH! Well if you don't think helicopter parents are a problem than UN…
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Should kids be able to drink before 21? Should the age be raised even higher? We get into it today on UnFriend Me!由Scott Johnson & Justin R. Young
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How about a nice lite one, like the death penalty? ;)由Scott Johnson & Justin R. Young
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Crossfit: Is it a cult? Is it a trend? Is it a fad? Is it license to get hurt? We try and find out on UnFriend me today!由Scott Johnson & Justin R. Young
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Should Prostitution be legal? Should we crack down even harder on it? Big stuff today!由Scott Johnson & Justin R. Young
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