Artwork

内容由Digital Works提供。所有播客内容(包括剧集、图形和播客描述)均由 Digital Works 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

Episode 044 - Samantha King (VIVE Arts) on the conditions required for good work to happen, the financial and operational realities of creating immersive experiences, and how artistic and technology teams can work together

48:51
 
分享
 

Manage episode 402059366 series 2899940
内容由Digital Works提供。所有播客内容(包括剧集、图形和播客描述)均由 Digital Works 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

A great conversation about immersive experiences with VIVE Arts' Head of Programme, Samantha King.
We talked about a LOT including: the conditions required for new ways of thinking and working to take root; the importance of sharing knowledge and collaboration; the operational and financial realities of creating immersive work.
We returned to a long-running topic, namely how useful the word 'digital' actually is. Sam pointed to the importance of leadership buy-in (or at least an active curiosity about what might be possible). We looked at the importance of having people who are able to interpret between traditional cultural practitioners and technologists (something that I've discussed on previous podcast episodes with Annette Mees, and Eva Liparova)
And, helpfully, Sam cited a number of specific institutions and projects that might be useful reference points as inspiration.
Related links:

  continue reading

章节

1. Episode 044 - Samantha King (VIVE Arts) on the conditions required for good work to happen, the financial and operational realities of creating immersive experiences, and how artistic and technology teams can work together (00:00:00)

2. Innovation and Collaboration in Cultural Technology (00:00:11)

3. Artistic Innovation in Cultural Institutions (00:10:05)

4. Digital Innovation in Arts Institutions (00:13:37)

5. Challenges and Opportunities in Immersive Arts (00:27:25)

6. The Future of Cultural Experiences (00:35:18)

7. Digital Arts Commissioning and Partnerships (00:42:33)

58集单集

Artwork
icon分享
 
Manage episode 402059366 series 2899940
内容由Digital Works提供。所有播客内容(包括剧集、图形和播客描述)均由 Digital Works 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

A great conversation about immersive experiences with VIVE Arts' Head of Programme, Samantha King.
We talked about a LOT including: the conditions required for new ways of thinking and working to take root; the importance of sharing knowledge and collaboration; the operational and financial realities of creating immersive work.
We returned to a long-running topic, namely how useful the word 'digital' actually is. Sam pointed to the importance of leadership buy-in (or at least an active curiosity about what might be possible). We looked at the importance of having people who are able to interpret between traditional cultural practitioners and technologists (something that I've discussed on previous podcast episodes with Annette Mees, and Eva Liparova)
And, helpfully, Sam cited a number of specific institutions and projects that might be useful reference points as inspiration.
Related links:

  continue reading

章节

1. Episode 044 - Samantha King (VIVE Arts) on the conditions required for good work to happen, the financial and operational realities of creating immersive experiences, and how artistic and technology teams can work together (00:00:00)

2. Innovation and Collaboration in Cultural Technology (00:00:11)

3. Artistic Innovation in Cultural Institutions (00:10:05)

4. Digital Innovation in Arts Institutions (00:13:37)

5. Challenges and Opportunities in Immersive Arts (00:27:25)

6. The Future of Cultural Experiences (00:35:18)

7. Digital Arts Commissioning and Partnerships (00:42:33)

58集单集

सभी एपिसोड

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南