Artwork

内容由Benjamin Carcich提供。所有播客内容(包括剧集、图形和播客描述)均由 Benjamin Carcich 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal
Player FM -播客应用
使用Player FM应用程序离线!

E52 How to do User Research in Game Dev with Steve Bromley

44:27
 
分享
 

Manage episode 390454418 series 3521103
内容由Benjamin Carcich提供。所有播客内容(包括剧集、图形和播客描述)均由 Benjamin Carcich 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Steve Bromley, a games user research consultant, joins Ben and Aaron to discuss the importance of user research in game development. He emphasizes the need for teams to understand their target players and their needs, and to integrate player insights throughout the development process. He also highlights the value of early playtesting and the benefits of engaging with real players rather than relying solely on internal feedback. He encourages teams to make user research a collaborative process and to prioritize specific objectives when conducting studies. Overall, Steve emphasizes the role of user research in creating a better gaming experience for players.

Key Takeaways:

  • User research should be integrated into the game development process from the early stages to ensure alignment with player needs and preferences.

  • Playtesting should not be left until the end of development; regular and targeted studies throughout the process can lead to better decision-making and prevent critical issues from being overlooked.

  • It is important to involve real players in playtesting rather than relying solely on friends and family or internal team members to gather feedback.

Connect with Steve Bromley on LinkedIn: linkedin.com/in/stevebromley

If you want to run reliable playtests, or start a career in games user research check out his website: https://gamesuserresearch.com/

Courses built by game devs for game devs - check out “Succeeding in Game Production” https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

Connect with us:

Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ Aaron’s LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

Content Editor: Jonathan Singh

  continue reading

93集单集

Artwork
icon分享
 
Manage episode 390454418 series 3521103
内容由Benjamin Carcich提供。所有播客内容(包括剧集、图形和播客描述)均由 Benjamin Carcich 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Steve Bromley, a games user research consultant, joins Ben and Aaron to discuss the importance of user research in game development. He emphasizes the need for teams to understand their target players and their needs, and to integrate player insights throughout the development process. He also highlights the value of early playtesting and the benefits of engaging with real players rather than relying solely on internal feedback. He encourages teams to make user research a collaborative process and to prioritize specific objectives when conducting studies. Overall, Steve emphasizes the role of user research in creating a better gaming experience for players.

Key Takeaways:

  • User research should be integrated into the game development process from the early stages to ensure alignment with player needs and preferences.

  • Playtesting should not be left until the end of development; regular and targeted studies throughout the process can lead to better decision-making and prevent critical issues from being overlooked.

  • It is important to involve real players in playtesting rather than relying solely on friends and family or internal team members to gather feedback.

Connect with Steve Bromley on LinkedIn: linkedin.com/in/stevebromley

If you want to run reliable playtests, or start a career in games user research check out his website: https://gamesuserresearch.com/

Courses built by game devs for game devs - check out “Succeeding in Game Production” https://www.buildingbettergames.gg/succeeding-in-game-production

Sign up for the Building Better Games Newsletter for bi-weekly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/

Check out our website: https://buildingbettergames.gg/

If you think we could help your studio or company build better games, email us at info@valarinconsulting.com to set up a free 90-minute call!

For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378

Connect with us:

Ben’s LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ Aaron’s LinkedIn: https://www.linkedin.com/in/doublearon00/

BBG LinkedIn:https://www.linkedin.com/company/building-better-games/

BBG Tiktok: https://www.tiktok.com/@building_better_games

BBG Instagram: https://www.instagram.com/building_better_games/

Content Editor: Jonathan Singh

  continue reading

93集单集

所有剧集

×
 
Loading …

欢迎使用Player FM

Player FM正在网上搜索高质量的播客,以便您现在享受。它是最好的播客应用程序,适用于安卓、iPhone和网络。注册以跨设备同步订阅。

 

快速参考指南