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Mental Health & Sound in The Netherlands

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Manage episode 356488642 series 3315690
内容由Audily提供。所有播客内容(包括剧集、图形和播客描述)均由 Audily 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Using Spatial Audio To Reduce Noise Pollution And Increase Wellbeing

Jelmer Althuis is the founder and audio director of The Sphere of Sound, a studio based in Haroldinga in the Netherlands. His work focuses on creating spatial audio environments for virtual reality, ehealth, metaphors applications, audio tours, and art exhibitions. Jelmer has had a lifelong fascination with music technology and production, and has experience playing multiple instruments and composing music on computers. In 2013, after working as a system integrator and helping build studios, he was exposed to virtual reality. This sparked his interest in creating 3D audio with hat tracking capabilities. Since then, Jelmer has dedicated himself to immersive audio recording and production techniques, and in 2020 he founded The Sphere of Sound.

The speaker is an audio producer specializing in spatial audio production for immersive experiences. In 2017, they joined the Fear Relax team as Audio Director, which uses the power of spatial audio to help people struggling with burnout or stress related symptoms. To fill their sound library, they go on the road and record with the Ambio Mic and a number of stereo sets, which are calibrated by Len Muskovich of Core Sound. To capture the best soundscapes, they look for places that are far away from roads, people, and airplanes. The speaker is passionate about creating soundscapes that help people feel telepresence and calm down.

The conversation discussed the psychological and physical effects of sound, as well as the problem of noise pollution. It was noted that noise pollution can lead to health problems such as stress and cognitive function disorder, and can even have an effect on marine life. It was suggested that sound effects and natural, realistic environments created by sound designers and field recordists can provide a way for people to escape from the current reality and experience a moment of peace. These sound designers travel around the world to capture and preserve areas of silence, creating a form of telepresence and metaphorse environments with no noise pollution.

Timestamps

0:00:01

"The Benefits of Taking a Daily Walk"

0:01:13

Yomar Alhas: Audio Director, Sound Designer, and Founder of The Sphere of Sound

0:04:06

"Exploring the Power of Spatial Audio for Immersive Experiences

0:09:25

"The Role of Sound in Stress Reduction and Noise Pollution"

0:12:18

Exploring the Benefits of Spatial Audio for Digital Worlds and Wellbeing

Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces.

Discover more and please consider donating by listening to spatial audio episodes and downloading spatial audio assets on patreon

Twitter

Instagram

LinkedIn

More on Sphere of Sound

Mentioned in this episode:

Ambisonic Spaces +

Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head. You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. You can find out more at ambisonicspaces.org patreon.com/AmbisonicSpaces

  continue reading

56集单集

Artwork
icon分享
 
Manage episode 356488642 series 3315690
内容由Audily提供。所有播客内容(包括剧集、图形和播客描述)均由 Audily 或其播客平台合作伙伴直接上传和提供。如果您认为有人在未经您许可的情况下使用您的受版权保护的作品,您可以按照此处概述的流程进行操作https://zh.player.fm/legal

Using Spatial Audio To Reduce Noise Pollution And Increase Wellbeing

Jelmer Althuis is the founder and audio director of The Sphere of Sound, a studio based in Haroldinga in the Netherlands. His work focuses on creating spatial audio environments for virtual reality, ehealth, metaphors applications, audio tours, and art exhibitions. Jelmer has had a lifelong fascination with music technology and production, and has experience playing multiple instruments and composing music on computers. In 2013, after working as a system integrator and helping build studios, he was exposed to virtual reality. This sparked his interest in creating 3D audio with hat tracking capabilities. Since then, Jelmer has dedicated himself to immersive audio recording and production techniques, and in 2020 he founded The Sphere of Sound.

The speaker is an audio producer specializing in spatial audio production for immersive experiences. In 2017, they joined the Fear Relax team as Audio Director, which uses the power of spatial audio to help people struggling with burnout or stress related symptoms. To fill their sound library, they go on the road and record with the Ambio Mic and a number of stereo sets, which are calibrated by Len Muskovich of Core Sound. To capture the best soundscapes, they look for places that are far away from roads, people, and airplanes. The speaker is passionate about creating soundscapes that help people feel telepresence and calm down.

The conversation discussed the psychological and physical effects of sound, as well as the problem of noise pollution. It was noted that noise pollution can lead to health problems such as stress and cognitive function disorder, and can even have an effect on marine life. It was suggested that sound effects and natural, realistic environments created by sound designers and field recordists can provide a way for people to escape from the current reality and experience a moment of peace. These sound designers travel around the world to capture and preserve areas of silence, creating a form of telepresence and metaphorse environments with no noise pollution.

Timestamps

0:00:01

"The Benefits of Taking a Daily Walk"

0:01:13

Yomar Alhas: Audio Director, Sound Designer, and Founder of The Sphere of Sound

0:04:06

"Exploring the Power of Spatial Audio for Immersive Experiences

0:09:25

"The Role of Sound in Stress Reduction and Noise Pollution"

0:12:18

Exploring the Benefits of Spatial Audio for Digital Worlds and Wellbeing

Thank you for supporting Sonic Conservation by listening to Ambisonic Spaces.

Discover more and please consider donating by listening to spatial audio episodes and downloading spatial audio assets on patreon

Twitter

Instagram

LinkedIn

More on Sphere of Sound

Mentioned in this episode:

Ambisonic Spaces +

Ambisonic Spaces + is where you can help support the podcast and gain access to listen to assets in spatial audio. All you need is some AirPods that support head tracking and the Patreon app or safari. Just connect your AirPods to your device, turn on head tracking and listen through Patreon. The sounds dynamically change around you as you move your head. You will also have access to download assets to use for your game audio projects in engines like Unreal and Unity or use them for sound beds for any project in adherence to the very modest license agreement. And finally, as a patron, you can import the RSS feed into Apple Podcasts and listen through Spatial Audio there as well. Possibly the first Ambisonic Spatial Audio, dynamic head tracking podcast? Perhaps, but check out the free samples on Patreon to hear for yourself. You can find out more at ambisonicspaces.org patreon.com/AmbisonicSpaces

  continue reading

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