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Let the gods quake at the sounds of your whispered plans. Let them lose sleep in their skyscrapers and citadels. Their end looms, a neon Fimbulwinter rising from those they pushed down. Ragnarok is coming, and it's you. Join Tracy Barnett, Alex Flanigan, Bee Zelda, and Jeff Stormer as they playtest the first season of Iron Edda Reforged! See the system develop from inception to final as the neighborhood of Puppet Strings rises up to take down Tyr!
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Modifier

Meghan Dornbrock

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Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
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show series
 
Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Morningstar Track used is Neon by Scott Buckley. Used under a Creative Commons License. Support both the Bundle for Ukraine and TTRPGs for Trans Rights …
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Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Alchys. This short Side Story series features DJ, JV, Sebastian, and Melissa! Tracks used are Neon and Soul Searcher, both by Scott Buckley. Used under …
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Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Alchys. This short Side Story series features DJ, JV, Sebastian, and Melissa! Tracks used are Neon and Soul Searcher, both by Scott Buckley. Used under …
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After a meeting in the Twitch, we see the rebellion from a different angle. Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Alchys. Tracks used are Neon and Supernova, both by Scott Buckley. Used unde…
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Aki, Rani, and Eydis get some new information and take to a new location to discuss its implications. Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Alchys. Tracks used are Neon and Cobalt, both by S…
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A house has collapsed and the neighborhood of Puppet Strings mobilizes to help. New faces, new places. Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Alchys. Music is Neon by Scott Buckley and A doe …
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In this first episode, the group sits down to answer the neighborhood questions for Puppet Strings and to make characters. Puppet Strings is an actual/playtest of Iron Edda Reforged, Season One - Jotunheim. Written and designed by Tracy Barnett, performed by Alex Flanigan, Bee Zelda, and Jeff Stormer. Edited by Jupiter Alchys. Music is Neon and Mac…
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Princess World, be Kevin Petker, is a PbtA game about cooperative world building, storytelling, problem solving, and being girls who rule. We chat about how the game evolved out of a request from his daughter into this clever, colorful, collaborative adventure. THIS RULES Princess World on Kickstarter Kevin on twitter Kevin’s Patreon The Ward…
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Rich Howard, Richard Kreutz-Landry, and Taylor LaBresh are the design trio behind Descent into Midnight. This aquatic PbtA game about community and emotion defies genre, so we make a bunch of ocean puns and get really heartfelt about stuff. DESCEND Descent into Midnight on Kickstarter Descent into Midnight website RICH HOWARD Rich on twitter Rich’s…
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Grant and Chris are back, and things have only gotten weirder. Below the Spire lies the Heart, an ever-changing district of chaos and horror where you really shouldn't be going. You're going anyway? Of course you are. We talk about why that's a terrible, terrible idea. (CW: Body horror)由Meghan Dornbrock
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Dyer Rose is a member of the San Jenaro Co-op, a creator-owned group that makes RPGs together. Dyer fills me in on how the structure works, what games they have in production, and what industry issues they’re trying to address with their approach. San Jenaro Co-op Discord The Short Games Digest: Volume 1 The Roleplayers ... Read more…
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Quietus is a melancholy horror RPG that uses the Blades in the Dark system to tell heart-wrenching narratives in a one-shot. Game designer Oli Jeffery shares how he utilized the system to take full advantage of the genre. Quietus on Kickstarter Quietus played on Party of One Oli on twitter由Modifier – The One Shot Podcast Network
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In Afterlife: Wandering Souls you play as a Wanderer collecting memories of your life and discovering who you were when you were alive. Liz Chaipraditkul talks about discovering your character over the course of the game and how the mechanics evolved to support this unique and affecting player experience.…
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Jason Morningstar is here to talk about Fiasco In A Box, among many many other things. We chat about redesigning your own work versus redesigning that of someone else, as well as how to know when it might be time to pass the reigns. We talk about game formats, zero-prep RPGs, and social responsibility in game design.…
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Aviv & Eran, the team behind webcomic Up to Four Players, are here to talk about their original Savage Worlds setting: Crystal Heart. We talk about their creative process, with game writing and comic drawing acting as supports and influences for the other, and about the emotional range of stories that Crystal Heart with Savage Worlds allows players…
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This week we're on location at SVA'S Library West where Instruction & Periodicals Librarian David Pemberton and Circulation Manager Christopher Bussmann share with us what goes into building and maintaining a library's game collection and how games librarianship affects the games and the players.由Meghan Dornbrock
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Dana & Hamish are here to discuss making Dinosaur Princesses an approachable and fun game for players and GMs of all ages and skill levels. From its core of cooperative play to fun coloring-book elements, Dinosaur Princesses is about all kinds of friends supporting each other's creativity.由Meghan Dornbrock
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Jeff is back to talk about his own game this time, Mission: Accomplished! It's about super spies, office meetings, and really coming face to face with the arcane horror that is your day job. We talk about comedy in games, designing around secret information, and the impact of having winners and losers in an RPG.…
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Nolan drops in again with another exciting development at Roll20 - the Charactermancer! We talk about how this tool changes gameplay for new and old players alike, how licensing comes into play, and what we can expect to see in the future. We also chat about community involvement and whats in our Crunchyroll queues, so get ready!…
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